Mash Transform doesn't work after applying Dynamics?
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Hey there! I animated a dog bowl using the Mash Transform. I have dog food in the bowl that needs to react to the movement of the bowl. However, when I apply Dynamics, the transform no longer animates. I also tried increasing the MASH Bias to 100 for Position and Rotation Strength.
The attached file has the dynamics node for the DogFood and DogBowl Dynamics turned off in MASH Editor. Throw the switch for the DogBowl dynamics after observing the desired dogbowl animation.
EDIT: I also tried to animate the transform node with the Controller Null locator ( following this tutorial from 2017 ). However, the dog bowl still doesn't animate. Please see latest file upload: Kibble_test_07.ma (For some reason, after I save this file, and close then reopen it, the MASH_DogBowl_ReproMesh disappears from viewports, yet it is visible in the outliner.