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How do I stop my objects from floating away

How do I stop my objects from floating away

kaomihaines
Explorer Explorer
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Message 1 of 6

How do I stop my objects from floating away

kaomihaines
Explorer
Explorer

Hello I couldnt find a answer to my problem, I have domino like objects that i want to fall over, They are set as active rigid body then i use gravity field. However when my ball hits them they fall over but then they float away afterwards how do I stop them from floating away. Thanks in advance 

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521 Views
5 Replies
Replies (5)
Message 2 of 6

sepu6
Advisor
Advisor

Post your scene, could be many things. 

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Message 3 of 6

kaomihaines
Explorer
Explorer

sorry im new to this it not allowing me to upload my scene

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Message 4 of 6

sepu6
Advisor
Advisor

it needs to be a .ma  or .zip it 

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Message 5 of 6

kaomihaines
Explorer
Explorer

oh okay here you go

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Message 6 of 6

sepu6
Advisor
Advisor

Not sure if you were using the prehistoric bullet system but your scene was bugged and I just re-did it with Mash which is way easier to do what you want to do and have more control.

 

I use your shapes already in the scene as an initial state for Mash so they stay in the same position as before then I added dynamics to both of them. 

For the one with the pillars, I just check "initially sleeping" which in simple terms means that they wont be active until another object collides with them.

 

And I added the colliders on the bullet solver. 

 

EpicPen_ostexTGSLP.png

 

EpicPen_KULhVEpi6K.gif