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I am utilizing 180 frames in my timeline at 60fps, so that should take 3 seconds to cycle through, right? But it flies through the whole thing in like, 1 second. Not sure what I'm doing wrong. Any help?
Solved! Go to Solution.
Had to right click on the timeline and set the play speed to real time. Weird that this isn't the default choice.
Thank you! I am a student and ran into this same problem when I imported a free rig and tried a few different solutions but this is the one that worked for me!
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