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I have a rig that was created in Maya 2018. No issues with it there. I opened in in Maya 2020 and when I move a facial control using the nurbs curve controller the rig distorts in a way that makes it unusable. I have found a workaround which is to set a key by typing in a value manually. After that, I am able to use the rig normally by controlling it with the nurbs curve controller. This first screenshot is moving it in 2018. The second shot is to show how distorted the rig gets.
I'm on a iMac pro using 10.13.6
Thank you!
Solved! Go to Solution.