Hello, I'm currently having a problem with adjusting the paint weights of a character. Every time I make a change and click out or switch to my rotate tool and then come back to the paint weights tool, it reverts back to the state when I haven't made any changes. I have checked previous posts such as this and the fixes they have mentioned have not actually helped me with fixing this (idk if it's a maya version thing or not).
Thank you in advance for the help!
Below are screenshots of the issue:
Before adjustments
After adjustements
Switch out
Coming back to paint weights tool
Solved! Go to Solution.
Solved by gautham.chandran47. Go to Solution.
Could it be that you are trying to take weight away from a joint with locked weights?
Are you getting some kind of Warning in the bottom right corner while painting weights?
As suspected, the max influence was indeed the issue here. You could either change the max influence using the attribute editor and edit the skin weights or remove all the binding and freshly bind the skin again with the new settings. I would recommend that you bind the skin weight again rather than modifying the existing one because by using this you'll get a much better first result so you don't have to modify each and every joint.
Also personally for this model, I would give it a max influence of 3.
Happy Rigging!
Thank you! this is exactly what I was looking for. 😁
I hope that this would help other people that would encounter this same exact problem.
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