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How do I Freeze this Skeleton's Scale?

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kathal-2
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How do I Freeze this Skeleton's Scale?

Suppose I'm working on a skeleton, but the scale is wrong. I select the skeleton's root joint and adjust its scale:

 

kathal2_0-1686587344858.png

 

When I go to Freeze Transformations in order to set this scale as the skeleton's new default, I get an error:

 

 

// Error: Freeze Transform was not applied because Neck.translateX has incoming connection.

 

 

How can I freeze this skeleton's transformations? I've attached the project file to this post!

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Message 2 of 2
kathal-2
in reply to: kathal-2

Hey! I answered my own question while posting this, so I thought I'd share my solution:

 

First, I selected my entire joint hierarchy by holding Shift, clicking the plus icon next to the root joint, and selecting everything underneath it:

 

kathal2_0-1686588009487.png

 

Then, I opened the Node Editor and clicked on "Input and output connections":

 

kathal2_1-1686588062293.png

 

I noticed some blue nodes throughout the node graph, so I deleted them:

 

kathal2_2-1686588139771.png

 

After that, I was able to freeze the skeleton's transformations!

 

kathal2_3-1686588203744.png

 

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