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Flipping, Motion Path

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Message 1 of 3
dg3duy
271 Views, 2 Replies

Flipping, Motion Path

This happens to me every time I make a tour of an object and it rotates 360 degrees, it loses the orientation, what methods can be used so that the flipping does not appear. I attach the scene.
https://www.mediafire.com/file/oabgn56szszzkc8/Cone.ma/file 
cone.gif

2 REPLIES 2
Message 2 of 3
dave.cooleyVKJNJ
in reply to: dg3duy

This can be frustrating. But for this example, there is a simple solution.

 

Create a locator and place it in the center of the loop.

You can set this up in the options before creating the motionpath, but if you already have the motionPath node, you can edit it now.

Change the World Up Type to Object Up.

There will be a new World Up Object empty space. copy and paste the name of the locator (i.e. locator1).

When you play it back, the cone will always aim at the locator during the loop. 

 

 

Message 3 of 3
dg3duy
in reply to: dg3duy

Very good! it worked perfectly in this case.
Thank you very much

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