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Exporting rigged character from Maya to Mixamo

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nyassinUNPY3
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Exporting rigged character from Maya to Mixamo

Hello, i want to apply animation presets (walking, jumping, etc....) to a bunny character but maya's preset content browser is only for humans. I auto-rigged the model and did the skin weight paint and everything is good to go but when i upload the character to Miximo, it auto-rigs it itself in a bad way so when i apply different animations it becomes distorted and the parts starts clipping to each other. how can i fix it/import to mixamo with the same rig from maya or is there a way to apply animation presets directly from maya or blender? *the one with no texture is mixamo's rig and the one with texture is maya's auto rig (the correct one)

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