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I'm wondering if it's possible to control the intensity of a blendshape object using another shape (let's say a sphere in this case). As the blendshape object gets closer to the center of the sphere, the blendshape envelope approaches a value of '1'. When the blendshape object is outside the sphere, the envelope will remain at '0'.
Using this approach, I would like to be able to animate the sphere moving across the blendshape object and for the blendshape object to"ripple" from one shape to another in a progressive, wave-like movement, similar to an object passing through a lattice or the behavior of the MASH falloff objects.
Is it possible to do this with blendshapes?
Solved! Go to Solution.
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