Community
Maya Animation and Rigging
Welcome to Autodesk’s Maya Forums. Share your knowledge, ask questions, and explore popular Maya animation topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Cant export joint/skeleton DAE on maya 2025 . What happend

9 REPLIES 9
Reply
Message 1 of 10
code13th01
760 Views, 9 Replies

Cant export joint/skeleton DAE on maya 2025 . What happend

i cant export joint/skeleton DAE on maya 2025 .
notthing on dae file. 
if export model dae, still normal

9 REPLIES 9
Message 2 of 10
kelly_hynes
in reply to: code13th01

Hello,

Thank you for reporting this.  It would help to have more details.  Can you please detail your specific workflow, and if you have a simple sample file, that would help too.

Regards,

Kelly



Kelly Hynes
Manager, Software QA Engineering
Installation & Licensing forums | Contact product support | Autodesk AREA


Message 3 of 10
code13th01
in reply to: kelly_hynes

There's nothing special about the file, I tried new joints as well as new files. The result is still the same.

Message 4 of 10
code13th01
in reply to: kelly_hynes

You just need to select export selection/ all , in the file there is a joint (whether there is a key or not). and export.
There will still be a dae file, but inside, there is no joint

Message 5 of 10
kelly_hynes
in reply to: code13th01

Hello,

Issue was reproduced by Karen on the QA team and logged as follows:

MAYA-134111 FBX: DAE Export of mesh with joints no longer works

We will raise to the team for scheduling at the next team meeting.

Best regards,

Kelly



Kelly Hynes
Manager, Software QA Engineering
Installation & Licensing forums | Contact product support | Autodesk AREA


Message 6 of 10

Hello, team!

We are experiencing the same issue. We have an animated skeleton made in Maya 2025, and it doesn't export anything when we select File > Export All -> DAE file. Could you already fix this problem?

Message 7 of 10

We're still having the same problem. Could you fix it?

Message 8 of 10
k2hmc
in reply to: code13th01

I have done a lot a research on this problem.  Maya 2025 fbxmaya.mll 2020.3.6 isn't exporting the Matrices-array information for the Joints-array.  I will paste a working example from a DAE exported with Maya 2024 fbxmaya.mll 2020.3.2 and a second example from Maya 2025.

Maya 2024:

<Name_array id="pasted__DressController-Joints-array" count="24">
mPelvis PELVIS BUTT mTorso BELLY LEFT_HANDLE RIGHT_HANDLE LOWER_BACK CHEST
LEFT_PEC RIGHT_PEC UPPER_BACK mCollarLeft L_CLAVICLE L_UPPER_ARM mCollarRight
R_CLAVICLE R_UPPER_ARM mHipRight R_UPPER_LEG mKneeRight mHipLeft L_UPPER_LEG mKneeLeft</Name_array>
<technique_common>
<accessor source="#pasted__DressController-Joints-array" count="24">
<param type="name"/>
</accessor>
</technique_common>
</source>
<source id="pasted__DressController-Matrices">
<float_array id="pasted__DressController-Matrices-array" count="384">

1.000000 0.000000 0.000000 -0.000000 -0.000000 1.000000 0.000000 -0.000000 0.000000 -0.000000 1.000000 -1.067000 0.000000 0.000000 0.000000 1.000000
8.252234 -0.000000 -1.159776 1.296808 -0.000000 6.250000 -0.000000 -0.000000 0.818665 -0.000000 5.825106 -6.090700 0.000000

Maya 2025:
<Name_array id="pasted__DressController-Joints-array" count="24">
mPelvis PELVIS BUTT mTorso BELLY LEFT_HANDLE RIGHT_HANDLE LOWER_BACK CHEST
LEFT_PEC RIGHT_PEC UPPER_BACK mCollarLeft L_CLAVICLE L_UPPER_ARM mCollarRight
R_CLAVICLE R_UPPER_ARM mHipRight R_UPPER_LEG mKneeRight mHipLeft L_UPPER_LEG mKneeLeft</Name_array>
<technique_common>
<accessor source="#pasted__DressController-Joints-array" count="24">
<param type="name"/>
</accessor>
</technique_common>
</source>
<source id="pasted__DressController-Matrices">
<float_array id="pasted__DressController-Matrices-array" count="0">
</float_array>

As you can see the Maya 2025 the Matrices-array count is 0 and so has no data.  I copied and pasted the data from the 2024 DAE to the 2025 DAE and it works just fine.  I sure hope Autodesk gets this fixed soon.

Message 9 of 10
juan_bruscoQ3U5H
in reply to: k2hmc

Thank you for your reply
So... at this point, we can only sit down and see how our Maya 2025 licenses are worthless... fine, thank you, Autodesk!

Message 10 of 10
k2hmc
in reply to: juan_bruscoQ3U5H

Temporarily until Autodesk fixes the fbxmaya.mll you can export out a FBX file and use the free Autodesk FBX Converter. Google Autodesk FBX Converter and click on the result FBX Converter Archives. It is from 2013 but at least it works. Just remember when you export out your FBX file from Maya 2025 you must switch the FBX file format from version FBX 2020 to FBX 2013 or the FBX Converter won't be able to read the file correctly.

Hoping Autodesk gets it all fixed in the next update.

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report