Baking Animation - Rotation Problems

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Hello there,
I'm using maya 2016.
I have some issues with the bake animation. I have a scene with some constrains and when I bake a joint (to eliminate constrains) my rotation curves are kind of weird. On some parts of time line my rotations keys pops up. My joint is part of a hierarchy. I think is because of gimbal lock or something on relation to it. I couldn't keep this curves like that because of the next step of work. I need my in betweens working well.
I've tried to chance the Rotate Order and it doesn't work for me. I couldn't correct it manually, is a long animation and it will not be 100% correct if I do that. I hope there is some setting on the Bake Animation Options that will help me doing it.
I've founded a guy over the internet that had the same problem as mine. Here is the link: http://community.foundry.com/discuss/topic/77349
Here is an imagem of my curves.
Thank you.