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08-13-2017
04:20 AM
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Hello,
I have finished creating a rig and skin for my character, and when I added an IK control for the leg, it just messes up the model and the skeleton when trying to move the leg. Here's the IK in it's normal position:
and here's the IK when moving it:
I have no idea why it's happening or how to fix it, I also attached the maya file and the model file so you can check it for yourself (There is no IK in that file, I deleted it)
Thanks!
Solved! Go to Solution.