- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hello members of the board,
I am trying to create a blend shape deformer but I get this error:
// Error: line 0: Target BS_Import:Eyebrows_RaisedShape does not match with base FaceShape. //
// Error: line 0: No deformable objects selected. //"
When leaving the "check topology" checked in the options window.
I compared my topologies by looking at the vertex component IDs that have the same number value, so the topologies should be identical.
If I uncheck the "check topology" the blend shape apply well on my head model and the deformation is good and but when I export it to an FBX and open that FBX, the face will scale and move to the scene origing.
I don't understand why I have this error in the first place, I thought vertex count and vertex ID is all that counted when creating blendshapes. is there anything else I am missing?
I cannot attach the file as it is work material, I hope my description is clear enough.
Thank you for your time.
-Jóhann
Solved! Go to Solution.