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Strange Join/Bone Glitch
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So I'm getting this strange issues with my rig. A few days ago, I was able to create joints withough issue, now every time I open a file with some sort of bone/joint sturcutre they alwasys come out as these distorted messes. This also only happens in viewport 2, both Legacy and Legacy High Quality Display fine. As far as I've seen it's only an issue on my computer, as the rig appears fine elsewhere. Has anyone encountered this, or know how to fix it.
I'm using maya 2016
Windoes 7 64bit
Processor: Intel Cor 17-3630QM CPU at 2.4 GHz
32 GB Ram
This is legacy high quality, looks fine
Viewport 2, tangled mess