Message 1 of 21
Playblast MASH memory leak Maya 2018
Not applicable
01-15-2019
10:02 AM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I have this scene which is a little dense, but scrubs okay. When I got to playblast it, if you have the task manager open and look at Maya's memory usage, it balloons from about 4 GBs when the playblast starts all the way to 20+ GBs, and keeps growing until it crashes my Chrome browser and then eventually my entire workstation. I tried deleting all the MASH networks and playblasting it, and it seems okay, so there must be some sort of issue with a MASH memory leak. All the mash networks are instanced geometry, so I'm not quite sure why this is happening, any help would be appreciated, thanks!
Using latest Maya 2018 update 5