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plz i have an animation on model made it by soft body in maya, and want to send it to unity but it's not working??!!
Solved! Go to Solution.
plz i have an animation on model made it by soft body in maya, and want to send it to unity but it's not working??!!
Solved! Go to Solution.
The best way I can think of is to bake the simulation to an Alembic file- which I believe Unity can read.
yes alembic format is perfect but we're making game on mobile and alembic doesn't support on mobile!!
Hi!
If a feature is not supported by an other application you have to bake the animation and/or change to a feature that's supported (like joints, Blend Shapes,...)
If you want it to use on mobile devices you should also have an eye on file-size (the best is to use a feature supported in Unity).
yes when i created joints to the model to bake the animation and export it to unity, it works but the file size jumps from 2 mega to 27 mega after baked the joints!! and it's very huge to add it in unity, so what can i do , do u know any solution???
Hi!
Avoid baking, this will increase file size (sometimes drastically) in every case .
Baking means you are using at least one feature that is not supported in Unity.
first thank u for your help, and now i have a bubble model and animated it with soft body and turbulence to look like a bubble and there is no keys on the model, and soft body is FX and also with no keys, so, is there anyway except the bake keys to export it to unity ? if u want me to upload the file tell me! thanks again...
Hi!
Make some duplicates of the model at different states of the animation and turn this into BlendShapes.
thank u thank u thank u sooo much , it works and with very small file size , i'm sooo happy, thank u again