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Anyone know how to set up a 3D mouse?

5 REPLIES 5
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Message 1 of 6
Anonymous
4518 Views, 5 Replies

Anyone know how to set up a 3D mouse?

I just got my first 3D mouse. It's not a spacemouse as I dont accept the idea of letting go of an (almost) unlimited number of hotkeys in addition to the ludicrous price for a spacemouse with an (almost) acceptable number of keys. I instead got a regular mouse with integrated joysticks, namely Lexip for a fraction of the price.

 

As far as I understand it the manufacturer has to provide the drivers and UI for the integration, but while I'm waiting for a response from customer support I'd like to know if there's a workaround. I can't figure out how to customize the inventor orbit input so as to emulate the orbiting with the joystick and seeing as how spacemouse apparantly virtually has a monopoly on this market I'm having trouble finding any info on the topic wich doesnt directly relate to spacemouse.

 

Does anyone have a good idea on how to get a non-spacemouse working for inventor?

Is there a good reason why autodesk makes it so difficult to use other input devices?

 

Thanks!

5 REPLIES 5
Message 2 of 6
JamieVJohnson2
in reply to: Anonymous

if your non connexion 3d mouse can assign keys, the keyboard shortcuts for orbit in Inventor are either F4, or use Ctrl+Middle Mouse Button.

 

jvj
Message 3 of 6
Anonymous
in reply to: JamieVJohnson2

Thanks for the reply.
Yes that's how I'm used to orbiting by using the keyboard + mouse, but I'm looking for a method for orbiting that doesnt require the use of two device inputs where only one would normally suffice. I mean shift orbiting is fine and I'm used to it, wich is why I would never pay 700$ just to avoid having to hold shift by buying a space mouse wich is only good for that one single use as far as I can tell.

 

For instance, if I were able to map keys to the different angles (wich the mouse allows for, but as far as I can tell, Inventor does not) I would be more or less sorted. The only annoyance in that case would be not having analog input. Atleast that should work untill I get a response from the manufacturer wich lists autodesk programs as supported.

 

Message 4 of 6
NachitoMax
in reply to: Anonymous

You should have got the 3d connection notebook mouse. $100, 2 buttons, wireless and best of all, no complicated set up. Plug it in, perfect 3d orbital

Nacho
Automation & Design Engineer

Inventor automation Programmer (C#, VB.Net / iLogic)
Furniture, Sheet Metal, Structural, Metal fab, Tradeshow, Fabrication, CNC

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Message 5 of 6
Anonymous
in reply to: NachitoMax

Thank you for the reply.

No, a device with that few input options defeats the purpose for me. Like I said, i am not willing to give up an unlimited number of hotkeys and commands just to avoid having to click shift.

 

Switching back and forth between devices is not efficient either.

Message 6 of 6
mrnemo
in reply to: Anonymous

You might consider (if the buttons are enough) a _used_ Spacemouse Pro Wireless.  If you set up an ebay automated search, within a year or so--assuming you can wait--you might find one for $150 (at least that was what happened for me).  I don't know if that falls within what you'd consider a reasonable price or not...   Anyway, the Spacemouse I got was in like-new condition and makes modeling soooo much nicer and more fun.  I use Rhino mostly but am starting to improve my Fusion360 skills some now too.

  I know I'm also not answering your actual question, sorry.

 When I look at the control panel (on a Mac) for the Spacemouse it looks like I can set up all the button and other custom mappings there, rather than in Fusion360, just fyi.

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