Why do items set to export as OBJ export as low resolution triangular meshes?
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My understanding is that OBJ files are capable of storing actual curved faces instead of having to resort to an ever increasing number of triangles. When you open the options when exporting to OBJ your resolution options are [low medium high custom BREP]. This would seem to imply that if you choose BREP Inventor should export the actual faces but in reality it doesn't seem to do that.
For example I created a simple cylinder 1 in wide and exported it as an OBJ using both the BREP and Low resolution options. When opened in Code both files are identical save for the metadata referring to the name of the texture file. Absolutely no attempt to save any of the surfaces as actual surfaces seems to be made.
I can only attach the two examples but I actually exported in every resolution and none of the resulting files varied. I tried exporting a simple cube, which the documentation at https://www.martinreddy.net/gfx/3d/OBJ.spec even uses as one of the things possible with OBJs, and it still turns into triangles for no apparent reason.