Hello.
I'm wanting to make a plane that isn't the regular grey, but is transparent. I thought I could do this with the material, but when I do, it changes the transparency of the whole model and not just one area.
Then, I want to apply a gradient color to transparency that I've made in Photoshop as a decal, but decals don't seem to honor transparency. Any ideas?
Hello.
I'm wanting to make a plane that isn't the regular grey, but is transparent. I thought I could do this with the material, but when I do, it changes the transparency of the whole model and not just one area.
Then, I want to apply a gradient color to transparency that I've made in Photoshop as a decal, but decals don't seem to honor transparency. Any ideas?
You don't say what version of Inventor you're using, but I'll assume a recent version.
When you say you want to make a "plane" transparent, I'm guessing that you don't mean a workplane, but one face of a part model. You can do that by selecting that face and then choosing an Appearance from the drop-down list just above the graphics area (or right click on the selected face and choose Properties). Note that Appearance and Material are two very different concepts:
Material can only be applied to an entire part; Appearance can be applied to a part, a body, a feature, a face. For convenience, Materials have an associated Appearance, but as you've discovered, this applies to the whole part, except the body/feature/face overrides.
Sam B
Inventor Professional 2015 SP2
Windows 7 Enterprise 64-bit, SP1
HP EliteBook 8770w; 8 GB RAM; Core™ i7-3720QM 2.60 GHz; Quadro K4000M
You don't say what version of Inventor you're using, but I'll assume a recent version.
When you say you want to make a "plane" transparent, I'm guessing that you don't mean a workplane, but one face of a part model. You can do that by selecting that face and then choosing an Appearance from the drop-down list just above the graphics area (or right click on the selected face and choose Properties). Note that Appearance and Material are two very different concepts:
Material can only be applied to an entire part; Appearance can be applied to a part, a body, a feature, a face. For convenience, Materials have an associated Appearance, but as you've discovered, this applies to the whole part, except the body/feature/face overrides.
Sam B
Inventor Professional 2015 SP2
Windows 7 Enterprise 64-bit, SP1
HP EliteBook 8770w; 8 GB RAM; Core™ i7-3720QM 2.60 GHz; Quadro K4000M
Great, thanks!
How do I deal with the gradient decal not being transparent, though?
Great, thanks!
How do I deal with the gradient decal not being transparent, though?
Sorry, I haven't worked with decals enough to help with that part of it.
I should also have mentioned in my previous post that changing the appearance of a face to something transparent will not result in actual transparency if the body or part appearance is opaque (and vice versa). To achieve transparency of a face on an otherwise opaque part, such as a window, you will need to create the window as a separate solid body. Different bodies in the same part file can have different transparencies, but not within the same body.
Sam B
Inventor Professional 2015 SP2
Windows 7 Enterprise 64-bit, SP1
HP EliteBook 8770w; 8 GB RAM; Core™ i7-3720QM 2.60 GHz; Quadro K4000M
Sorry, I haven't worked with decals enough to help with that part of it.
I should also have mentioned in my previous post that changing the appearance of a face to something transparent will not result in actual transparency if the body or part appearance is opaque (and vice versa). To achieve transparency of a face on an otherwise opaque part, such as a window, you will need to create the window as a separate solid body. Different bodies in the same part file can have different transparencies, but not within the same body.
Sam B
Inventor Professional 2015 SP2
Windows 7 Enterprise 64-bit, SP1
HP EliteBook 8770w; 8 GB RAM; Core™ i7-3720QM 2.60 GHz; Quadro K4000M
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