Simple hole with a pocket for a nut for 3D printing.
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Hello.
I use Inventor 2022 and I have been using it for years mostly to design one-off parts like this:
and to 3D print them. I had no need to do more complicated things untril very recently.
I am trying to design an iFeature that would allow me to create a hole with a pocket for a regular hex nut to slide into so I could attach a lid to a 3D printed part using many little screws.
I would like to enter the location of the hole by providing the references of Point1 and a Plane1 and perhaps another Point2, to define which way the pocket hole would face. Unfortunately I could not get Inventor to use a point as a reference for how deeply into the part from Plane1 (the mating surface), the nut pocket would be placed, as well as the angle that it would point at. What should I use to define those parameters?
I am fine with using numerical values, yet what do I reference to define the angle of the pocket?
I would like to design this iFeature to also work with organic surfaces.
I could not enter this iFeature so it would work correctly.
How do I ensure that the pocket is aligned with the center of the hole, swivels around this center axis, while allowing me to choose geometry to reference the angle of the pocket, into which the nut will slide into?
What would be the best way to define the distance of the pocket hole from the Plane1 (that would also contain Point1)
For some reason, when I tried to specify the angle of the pocket to one of the provided axes that stem from the origin, my iFeature would no longer want to reference the Point1 and would randomly appear anywhere on Plane1.
What should I do?
Do later versions of Inventor contain fewer bugs and offer a more straight-forward process for the creation of an iPart?
For example, to play with settings I have to select things in this tiny window with a scroll bar and I cannot enlarge it.
Screw Pocket M2 test is the file that I am using to generate the iFeature.
The reason I did not make a through hole was so I could use the depth of the hole to determine how deeply I would like to set in my pocket. This was a work around since I could not specidy how down far from Plane1 I would like to have my nut pocket.
I watched many tutorials on the subject before asking this question.
Also I am having a difficulty attaching I feature .ide files.
How can I attach them?
Thank you.