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I am animating the path of a trolley with two fixed castors and two swivel castors.
I have placed an angular constraint between the side of the castor and the side of the trolley.
I can get the castor to follow the path of the trolley up to a certain point but when I try to animate the angle of the castor to go from 270 degrees to 0 degrees it always goes to 180, 90 and then to 0 (anti-clockwise) rather than straight to 0 (clockwise). Is there anyway to force the direction of an animation.
Thanks
Solved! Go to Solution.