I came across a "shortcut" in a blog last night and its all about......rotating your model WITHOUT a) having to buy a space mouse to occupy space next to your keyboard and consume your left hand or b) having to constantly pick up the drawings on your desk/keyboard to find the shift button
Seriously? Inventor REQUIRES keyboard input in order to rotate without having to select orbit? what an albatross around your neck. yeah the guy mentioned that F4 could be substituted but that isnt much of a fix.
I must be spoiled from CATIA because with just a $5 wired mouse you could pan (right mouse button) zoom (middle scroll wheel) or rotate (right button + middle scroll wheel) and it was fast and easy. I would have engineers come on board and say "what?!?! no spacemouse?!?! Im not using this" and after an introduction to the basics they found they didnt need one.
Has inventor accommodated such changes to be able to remap how rotation works? I dont have the best eyesight and often have drawings cluttering my desk and having to dedicate my left hand to the shift key for a function that is used constantly would be a heavy ball and chain around my ankle.
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Long long time ago, Inventor use middle mouse button to rotate model.
Some genius decided to remove it.
@Frederick_Law wrote:Long long time ago, Inventor use middle mouse button to rotate model.
Some genius decided to remove it.
thats lame...then again, this is the cheapest, most limited CAD system....not the most expensive and comprehensive which noone other than huge companies can afford. it just sucks that so many things are the way they are because its easiest for the coders to develop and get to the market before deadlines than a thorough deep dive into what works best for the user base.
@Anonymous wrote:thats lame...then again, this is the cheapest, most limited CAD system....not the most expensive and comprehensive which noone other than huge companies can afford. it just sucks that so many things are the way they are because its easiest for the coders to develop and get to the market before deadlines than a thorough deep dive into what works best for the user base.
I'll still use Inventor instead of SW.
The 3D mouse helps a lot.
Another thing is, I can pan and rotate with touch screen in SW but not in IV.
@Frederick_Law wrote:
@Anonymous wrote:thats lame...then again, this is the cheapest, most limited CAD system....not the most expensive and comprehensive which noone other than huge companies can afford. it just sucks that so many things are the way they are because its easiest for the coders to develop and get to the market before deadlines than a thorough deep dive into what works best for the user base.
I'll still use Inventor instead of SW.
The 3D mouse helps a lot.
Another thing is, I can pan and rotate with touch screen in SW but not in IV.
I used to have an IBM spaceball in my shed somewhere. it got tossed with my 43P140 RS6000. it still sucks that you have to spend $$ when you shouldnt have to in order to function properly
@Frederick_Law wrote:As least IV don't need a 15 button mouse.
i kind of miss my humongous digitizer tablet with 50 buttons and programmable sections. The drummer from Def Leppard could easily use Autocad with it
I wanted one but never got around to buy one.
Then IV is released.
No more keyboard shortcuts.
With IV, I don't need the keyboard for commands anymore.
I can put most commands in marking menu.
@Frederick_Law wrote:I wanted one but never got around to buy one.
Then IV is released.
No more keyboard shortcuts.
With IV, I don't need the keyboard for commands anymore.
I can put most commands in marking menu.
its been 35 years since i first used a CAD system (CADKey in '85) and I marvel at what is capable today.....generative design via fusion looks promising but its still in its larval stage. Imagine another 50 years from now? It will be like Tony Stark's CAD system
@Anonymous wrote:its been 35 years since i first used a CAD system (CADKey in '85) and I marvel at what is capable today.....generative design via fusion looks promising but its still in its larval stage. Imagine another 50 years from now? It will be like Tony Stark's CAD system
VR is coming. Holographic is developing.
Gesture control is gaining speed.
It started with swap left, swap right
@Frederick_Law wrote:
@Anonymous wrote:its been 35 years since i first used a CAD system (CADKey in '85) and I marvel at what is capable today.....generative design via fusion looks promising but its still in its larval stage. Imagine another 50 years from now? It will be like Tony Stark's CAD system
VR is coming. Holographic is developing.
Gesture control is gaining speed.
It started with swap left, swap right
I am most interested in AI....between quantum computing and AI, the next several decades are going to see as much difference between how we work then and between now as it is how we work now compared to the 1940s. HUGE changes coming down the pipeline....just youtube search for any one of the TED talks on upcoming technology.
in the mean time, we still have a lot of stuff to build
Back when I was managing design teams in a production environment (mostly doing process plant, pressure vessel and structural steel design) I found there were two major quantum leaps in productivity that designers could make:
1) keyboard shortcuts/command aliases: veterans would hone their custom acad.pgp files meticulously, and laugh at the junior designers that were still hunting for icons on the digitizer, or later, menu clicking. It was an order of magnitude increase in speed to be able to accomplish with a single keystroke and your thumb on the spacebar vs mousing.
2) 3d mouse: This offered a similar leap in speed: navigate with your left hand, operate with your right. Additional side benefit was that any function you could take away from the right hand resulted in a direct decrease in RSI/carpal tunnel issues. Essentially balancing efforts between right and left meant less strain on the right / primary hand. (No disrespect intended toward lefties)
The next big leap will be the VR/AR shift... and it ought to be fascinating.
Yeah, but do those all fit in your AU Tesla?
Jim O'Flaherty
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@ToddHarris7556 wrote:Back when I was managing design teams in a production environment (mostly doing process plant, pressure vessel and structural steel design) I found there were two major quantum leaps in productivity that designers could make:
1) keyboard shortcuts/command aliases: veterans would hone their custom acad.pgp files meticulously, and laugh at the junior designers that were still hunting for icons on the digitizer, or later, menu clicking. It was an order of magnitude increase in speed to be able to accomplish with a single keystroke and your thumb on the spacebar vs mousing.
2) 3d mouse: This offered a similar leap in speed: navigate with your left hand, operate with your right. Additional side benefit was that any function you could take away from the right hand resulted in a direct decrease in RSI/carpal tunnel issues. Essentially balancing efforts between right and left meant less strain on the right / primary hand. (No disrespect intended toward lefties)
The next big leap will be the VR/AR shift... and it ought to be fascinating.
I have parkinsons so I avoid left hand usage as much as I can. Its ok if its just petting a cat but gets **** frustrating when accidentally selecting keys next to the key i wanted to select.
I agree with you about keyboard shortcuts. When using CATIA V5, there can often be some sort of corruption in a users settings and the fastest way to restore functionality is to restore default settings, one user freaked out because he invested so much time in customizing keyboard shortcuts, I just had to show him how to preserve those while resetting the rest. This was a young guy fresh out of school though, the old contractors were used to plodding along like they always have.
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