Hi there.
I’m trying to model the machining detail into a cylindrical part.
Basically I need to do a sweep feature, but rather than using a 2D sketch, I need the sweep “tool” to be a 3D shape.
If you skip to 1:38 in this video: https://www.youtube.com/watch?v=o3IQv9mT6JU , that’s very similar to the type of machining I need to model for, but with the tool only going to a certain depth into a solid rod.
I'm (hopefully) attaching a screenshot/explanation, and the part.
Is there a way to do this?
Thanks in advance,
Felix
edit:
(offset, split, then thicken won't work, as the edges of the cut aren't then parallel as they would be in real life)
(standard sweep wont work, as there are no radiuses so the corners go weird)
Niels van der Veer
Inventor professional user & 3DS Max enthusiast
Vault professional user/manager
The Netherlands
Thanks for the reply.
That's good to know, but not so good that it was proposed 5 years ago, accepted 3 years ago, and nothing's happened with it yet.
I have now managed to bodge it, but it's a complete mess of a feature tree, if anyone can advise on a better way to do it that'd be great!
@Anonymous wrote:
That's good to know, but not so good that it was proposed 5 years ago, accepted 3 years ago, and nothing's happened with it yet.
Ha ha.. so cute You must be new here..
There is a link at the top of this forum where you can become a beta tester to see new functionality and to have some involvement in that process and to see whats coming in the near future..
@Anonymouswrote:... if anyone can advise on a better way to do it that'd be great!
It can be done, but the set-up is a bit of work. (But not terribly difficult.)
If I can find the time - I will create solution geometry this weekend.
I would encourage you to join the Beta as mgyvr said. This is something we have been actively working on. It almost made it into 2019 but the quality was not there so we are continuing to improve the algorithm every day. I am personally involved in this project and hope to see its release in the coming year.
Thanks for the help everyone.
I have requested to join the beta, so will report back if/when I get accepted.
Thanks
@Anonymous
Please remember that the beta program is under NDA. The beta has its own forums where you are free to discuss the new designs with us. You are not allowed to discuss things you see in the beta program here.
@SteveMDenniswrote:@Anonymous
Please remember that the beta program is under NDA. The beta has its own forums where you are free to discuss the new designs with us. You are not allowed to discuss things you see in the beta program here.
In which case I won't report back! Thanks.
Hi Felix,
Here is a model for you to have a look at. In IV2018 format. I am sure - there is some room for improvement. But in a meantime - that's all I have got so far. The design presumptions were that the groove is cut with the slot mill cutter and the bar is a solid one. So, the bottom line of the slot in any given section is a straight one.
Best Regards,
Igor.
@Anonymous wrote:
Hi there.
I’m trying to model the machining detail into a cylindrical part.
Basically I need to do a sweep feature, but rather than using a 2D sketch, I need the sweep “tool” to be a 3D shape.
If you skip to 1:38 in this video: https://www.youtube.com/watch?v=o3IQv9mT6JU , that’s very similar to the type of machining I need to model for, but with the tool only going to a certain depth into a solid rod.
I'm (hopefully) attaching a screenshot/explanation, and the part.
Is there a way to do this?
Thanks in advance,
Felix
edit:
(offset, split, then thicken won't work, as the edges of the cut aren't then parallel as they would be in real life)
(standard sweep wont work, as there are no radiuses so the corners go weird)
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