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Methods for modelling ship hulls

17 REPLIES 17
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Message 1 of 18
Kvack
4454 Views, 17 Replies

Methods for modelling ship hulls

Hi!

 

I'm planning on making a ship hull in Inventor but i'm having troubble making it. Therefore i want to ask you on the forums how you would go about modeling the hull after a blueprint, lines plan, like the one below. Please link me to other forums, threads, YT, and other meterial discussing the topic.

 

Thank you for your time!

saturn-plan3.jpg

 

17 REPLIES 17
Message 2 of 18
Mark.Lancaster
in reply to: Kvack

@Kvack

 

Inventor version you're using?  And how much experience have you had with Inventor?

Mark Lancaster


  &  Autodesk Services MarketPlace Provider


Autodesk Inventor Certified Professional & not an Autodesk Employee


Likes is much appreciated if the information I have shared is helpful to you and/or others


Did this resolve your issue? Please accept it "As a Solution" so others may benefit from it.

Message 3 of 18
IgorMir
in reply to: Kvack

Hi Kvack,

You need to have a table of ordinates with the drawing. You can, of course measure the distances from the drawing itself, but it is a tedious task.

I would create a part with the set of sketches, spaced in accordance with the drawing,  representing the ribs of the ship. That is a Master Part for the model.

Then derive that part into a new part, leaving one sketch visible at a time. Make that part a fully constructed rib. Do it as many times as there are ribs in the ship.

Once done - create an assembly file, place all the ribs into it, ground them to the origin. Add all the required structural elements, as required.

For the ship skin - derive the Master part with all the sketches visible into a new part and try using Loft tool. 

Be advised, that creating a model of a ship is a challenging task. Since there is no "Just Do It" button in any a software. Not just in Inventor.

Cheers,

Igor.

Web: www.meqc.com.au
Message 4 of 18
Kvack
in reply to: Mark.Lancaster

Hi

I’m currently using inventor 2018 and regarding my experience I’m only self-taught and only model as a hobby in my spare time (I’m 17) but feel that making a hull like this is a good next step in my learning curve   

Message 5 of 18
rayessle
in reply to: Kvack

You could check out this youtube video of a canoe construction. would be similar for the boat hull.

 

https://www.youtube.com/watch?v=SKtlNOh_Usc

 

Ray Esslemont

Message 6 of 18
Kvack
in reply to: IgorMir

Hi

Thanks for your answer! First, as I was very unclear with my post, I only need the “skin layer” of the boat and not the ribs as parts. Second I have tried to loft several “rib” sketches together with a 3D sketch as keel but I always get the error “specified rail not smooth”. I have tried to apply both tangent and smooth constraints to that rail (the 3D sketch) and not been able to solve this problem, is this a problem you have encountered before and can help me with?

Message 7 of 18
IgorMir
in reply to: Kvack

Hi Kvack;

It is hard to tell what kind of difficulties you experience without looking at the file itself.  Ray Esslemont in his video demonstrates the way to go about in your design as well. That's all I can say for now.

Cheers,

Igor.

 


@Kvack wrote:

Hi

Thanks for your answer! First, as I was very unclear with my post, I only need the “skin layer” of the boat and not the ribs as parts. Second I have tried to loft several “rib” sketches together with a 3D sketch as keel but I always get the error “specified rail not smooth”. I have tried to apply both tangent and smooth constraints to that rail (the 3D sketch) and not been able to solve this problem, is this a problem you have encountered before and can help me with?

Web: www.meqc.com.au
Message 8 of 18
Kvack
in reply to: IgorMir

Hi

Here is the hull file as a .ipt file. The problem I have is that I cannot loft all of the rib sketches together and use a 3D sketch between them as a rail without getting the error “specified rail not smooth” when lofting. Note that this part is not made after the picture in the begining of the thread.

Message 9 of 18
S_May
in reply to: Kvack

Message 10 of 18
S_May
in reply to: Kvack

Hi @Kvack,

 

a really good start,
But you need to reduce the spacing of the ribs otherwise the areas float away

 

2018-06-21 14_46_23-Autodesk Inventor Professional 2018.png

Message 11 of 18
IgorMir
in reply to: S_May

Sascha, where do you see a really good start? You, with all your experience - will be able to work that model out. But not the OP. The only suggestion I can offer to Kvack is to put that model aside for a while and learn the Inventor by creating simple parts. Then get back to the shipbuilding challenges.

Best Regards,

Igor.

 


@S_May wrote:

Hi @Kvack,

 

a really good start,
But you need to reduce the spacing of the ribs otherwise the areas float away

 

2018-06-21 14_46_23-Autodesk Inventor Professional 2018.png

Web: www.meqc.com.au
Message 12 of 18
S_May
in reply to: IgorMir

Hi @IgorMir,

 

I want to say
he has the rib sketch managed,
most people can not do that,
now he has to test and learn a lot.

 

Loft Feature 

Message 13 of 18
IgorMir
in reply to: S_May

Hi Sascha;

I hope - I have got your name spelled right. Smiley Happy

Anyway, yes the guy did make some moves toward creating what he wants. But I always wary of giving a big praise to anything which is even less then half cooked. Because it might give a person an idea that he/she is already there. And than - a gross disappointment keeks in, once it becomes obvious that the journey has just began. I hope that the OP understands it and will continue to learn. Just like we all do. Smiley Happy

Cheers,

Igor.

 


@S_May wrote:

Hi @IgorMir,

 

I want to say
he has the rib sketch managed,
most people can not do that,
now he has to test and learn a lot.

 

  

Web: www.meqc.com.au
Message 14 of 18
Kvack
in reply to: S_May

Hi!

 

Thanks for the videos, but I must ask, were you able to solve the problem with lofting with the 3D sketch between the rib sketches? Here is also a picture of my first and only boat that came out preatty decent but when i made it i had no need for a 3D sketch.35973312_477041042725585_977743888980639744_n.jpg

Message 15 of 18
Anonymous
in reply to: Kvack

Hi,

 

I have seen this topic and it helped me a lot. I want to make my own boat (on scale) in inventor. 

I'm planning to make the ribs of sheet metal and the hull layer of 1mm so I can bend it by hand.  

 

is it possible to convert the surface of the hull to a flattpattern. or are there any other possibilities to do this? 

I have seen some people use Rhino but I do not have access to the program. 

(I have looked for a similar topic regarding this subject but could not find one directly) 

Thanks 

Message 16 of 18
Kvack
in reply to: Anonymous

Hi!

 

Glad the thread helped. I have not tried to convert the outside of the hull into a flat pattern. However, with my little experience i doubt its usefulness in your case. Depending on the scale and accessibility to hardware would it not rather be convenient to make mold to shape the sheets after? A mold from a 3D model would be rather easy to make. Otherwise id try and look up how they shaped sheet metal for hulls back in the day, they evidently managed to do it without computers. 

 

Regards,

Axel

Message 17 of 18
2617206M4BP
in reply to: Kvack

I'm trying to make a WWII Iowa Class Battleship (BB-61) but I haven't been able to find the right hull shape so I'm kinda struggling, can I get some help?

Message 18 of 18
Frederick_Law
in reply to: Kvack

I have BB62 1:350 model at home.

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