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I have a problem: Everytime I want to render a scene with the visual style "Realistic" my computer is using the CPU for rendering (every Core of the CPU is fully loaded while the GPU-usage is at about 5%). So my question is, is there a possibility to use the GPU instead of the CPU to render a scene?
This problem only occurs when I have the graphics settings set to "Quality" or "Performance". When it's set to "Compatibility" it is using the GPU but I cannot put the visual style to "Realistic". Here are the Graphic-diagnostics:
Graphics driver file nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um is version 9.18.13.4788 Current optimization settings are not known The display is using 32-bit color
Operating System: 64-bit Microsoft Windows 7 Professional (Build 7601) Service Pack 1 Language: German System Manufacturer: To Be Filled By O.E.M. System Model: To Be Filled By O.E.M. BIOS: BIOS Date: 10/31/12 21:41:41 Ver: 04.06.05 Processor: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (1 processor, 4 physical cores, 8 logical cores) System Memory: 15,888 GB RAM
Dedicated Video Memory: 3,916 GB Dedicated System Memory: 0 MB Shared System Memory: 7,694 GB
DxDiag System Information:
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.150202-1526) Language: German (Regional Setting: German) System Manufacturer: To Be Filled By O.E.M. System Model: To Be Filled By O.E.M. BIOS: BIOS Date: 10/31/12 21:41:41 Ver: 04.06.05 Processor: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz System Memory: 16384MB RAM Page File: 5994MB used, 26542MB available DirectX Version: DirectX 11 DxDiag Version: 6.01.7601.17514
Graphics driver log information: Mrz/31/2015-22:56:16: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Mrz/31/2015-22:57:23: User changes the graphics driver manually: D3D10 -> D3D11. Mrz/31/2015-22:58:34: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Mrz/31/2015-22:58:44: User changes the graphics driver manually: D3D10 -> D3D11. Mrz/31/2015-22:58:51: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Mrz/31/2015-22:59:14: User changes the graphics driver manually: D3D10 -> D3D11. Mrz/31/2015-23:00:04: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Mrz/31/2015-23:36:35: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Mrz/31/2015-23:37:04: User changes the graphics driver manually: D3D10 -> D3D11. Mrz/31/2015-23:49:44: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Mrz/31/2015-23:49:54: User changes the graphics driver manually: D3D10 -> D3D11. Apr/01/2015-11:34:28: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Apr/01/2015-11:34:46: User changes the graphics driver manually: D3D10 -> D3D11. Apr/01/2015-11:36:58: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Apr/01/2015-11:37:29: User changes the graphics driver manually: D3D10 -> D3D11. Apr/02/2015-00:05:02: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Apr/02/2015-00:05:13: User changes the graphics driver manually: D3D10 -> D3D11. Apr/02/2015-00:16:08: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Apr/02/2015-00:16:29: User changes the graphics driver manually: D3D10 -> D3D11. Apr/02/2015-00:18:38: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Apr/02/2015-00:21:30: User changes the graphics driver manually: D3D10 -> D3D11. Apr/02/2015-00:51:45: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Apr/02/2015-00:56:00: User changes the graphics driver manually: D3D10 -> D3D11. Apr/02/2015-01:41:56: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Apr/02/2015-01:42:13: User changes the graphics driver manually: D3D10 -> D3D11.
This Direct3D graphics driver is Microsoft WHQL certified Graphics Hardware Description: NVIDIA GeForce GTX 970
Direct3D 10 Hardware Renderer
Graphics driver file nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um is version 9.18.0013.4788 Using Full optimization (this is the recommended setting) The display is using 32-bit color
Operating System: 64-bit Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.150202-1526) Language: German (Regional Setting: German) System Manufacturer: To Be Filled By O.E.M. System Model: To Be Filled By O.E.M. BIOS: BIOS Date: 10/31/12 21:41:41 Ver: 04.06.05 Processor: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz System Memory: 16384MB RAM Dedicated System Memory: 0MB Shared System Memory: 7878MB Dedicated Video Memory: 4010MB Page File: 5993MB used, 26543MB available DirectX Version: DirectX 11 DxDiag Version: 6.01.7601.17514
Graphics Device Information:
DirectX Version: 10.0 Renderer: HAL Adapter Description: NVIDIA GeForce GTX 970 DDI Version: 11 DDI Version Number: b DxDiag WHQL Level: 0 Driver Signed Valid: True Driver Signed: True Manufacturer: NVIDIA Chip Type: GeForce GTX 970 DAC Type: Integrated RAMDAC Revision: Vendor ID string: 0x000010de Device ID string: 0x000013c2 Graphics HW Memory: 3697 MB Display Mode: 2560 x 1440 (32 bit) (59Hz) VendorID: 10de DeviceID: 13c2 SubSystemID: 367a1458 Revision: a1
Settings for optimized and conservative: Workarounds: 0x00000000, 0x00000000 rating 4, optimization level 2 Texture Font Precision: 256
Display Information:
Back Buffer Format = DXGI_FORMAT_R8G8B8A8_UNORM Depth Stencil Buffer Format = DXGI_FORMAT_D24_UNORM_S8_UINT Monochrome Bitmap Format = DXGI_FORMAT_A8_UNORM
Graphics driver log information: Mrz/31/2015-22:56:16: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Mrz/31/2015-22:57:23: User changes the graphics driver manually: D3D10 -> D3D11. Mrz/31/2015-22:58:34: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Mrz/31/2015-22:58:44: User changes the graphics driver manually: D3D10 -> D3D11. Mrz/31/2015-22:58:51: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Mrz/31/2015-22:59:14: User changes the graphics driver manually: D3D10 -> D3D11. Mrz/31/2015-23:00:04: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Mrz/31/2015-23:36:35: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Mrz/31/2015-23:37:04: User changes the graphics driver manually: D3D10 -> D3D11. Mrz/31/2015-23:49:44: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Mrz/31/2015-23:49:54: User changes the graphics driver manually: D3D10 -> D3D11. Apr/01/2015-11:34:28: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Apr/01/2015-11:34:46: User changes the graphics driver manually: D3D10 -> D3D11. Apr/01/2015-11:36:58: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Apr/01/2015-11:37:29: User changes the graphics driver manually: D3D10 -> D3D11. Apr/02/2015-00:05:02: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Apr/02/2015-00:05:13: User changes the graphics driver manually: D3D10 -> D3D11. Apr/02/2015-00:16:08: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Apr/02/2015-00:16:29: User changes the graphics driver manually: D3D10 -> D3D11. Apr/02/2015-00:18:38: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Apr/02/2015-00:21:30: User changes the graphics driver manually: D3D10 -> D3D11. Apr/02/2015-00:51:45: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Apr/02/2015-00:56:00: User changes the graphics driver manually: D3D10 -> D3D11. Apr/02/2015-01:41:56: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10. Apr/02/2015-01:42:13: User changes the graphics driver manually: D3D10 -> D3D11. Apr/02/2015-14:51:42: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10.
I think the problem might be that Inventor is not recognizing DirectX 11 on the GPU and is trying to simulate it with this "VirtualDeviceDx11" on the CPU, but I have no clue how I can change it 😕
I uninstalled the onboard Graphicsdriver, because it used to use the Onboard GPU (although I turned it off in the Bios and in every options I could find). The Graphics Driver of the GTX970 are up to date.
"Realistic" has an option to turn on or off Ray Tracing. Check this setting. If it is on, Ray Tracing currently (and sadly) does not render on the GPU. I'm hoping in the future they'll support IRay like Max and Maya which does render on the GPU but we don't have it yet.
Thanks for the quick reply 🙂 When I disable Raytracing it seems like Inventor is using the GPU, although it is way overpowered for my small models^^ So I guess it really does not support raytracing on the GPU. Do you maybe know if Inventor 2016 might support it? I have read it is using a different rendering engine.
Max, Maya and even Revit have it. Not sure why they didn't go with that as Inventor already has Mental Ray integrated, I thought IRay would be fairly easy to implement. We'll have to see what 2016 really has when it comes out I guess.
The only time GPU is used in Inventor is for your Model Environment model window (rotate, pan and zoom). Rendering uses your CPU in Inventor. The only software that I know that allows for selection of CPU and GPU is 3dMax.
Inventor 2020, In-Cad, Simulation Mechanical
Just insert the picture rather than attaching it as a file Did you find this reply helpful ? If so please use the Accept as Solution or Kudos button below. Delta Tau Chi ΔΤΧ
@lkrenzler: Yes, that would be pretty awesome if someday Inventor could do it, too^^ But thanks everyone for the help, seems like I have to let the CPU do some work in the next time^^
you need to look at 3ds max or maya with arnold to use the new ray tracing fuction
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