Ok let me try this.
Appreciate for these valuable comments!
No, we respect you indeed no matter who speak out opinion, please don't think in that way. We respect every opinion and everyone can share the opinion for sure.
OK, Let's talk one by one.
1) When placing parts in assembly I have the option to rotate my part on insert so the direction of my part can be done at that time if I wanted to. Undirected axis constraint will not flip the part when placed.
This is true, because Undirected just match the minimal rotation of position for both components. However, before that, you have to free rotate at least one of component to the right direction firstly. Am I right?
No you are not right, why would I have to do that when my 2nd constraint would do that?
If so, why not to leverage directional way instead of the pre-rotation of component?
See above.
2) The new options does not control the motion along the axis. Thus making a 2nd constraint a must to control that motion, at that time the direction of the part can be placed.
Sorry, it is not that clear for me. I suspect you are talking about the constraint preview.
If you have one constraint between these two shafts such as a mate for face to face, then, at least one of the directional axis constraint (opposed/aligned) may detect the confliction. In Inventor, if a penitential confliction was defected, the preview is not working and it is the way to show the penitential confliction. In this case, if the preview is not working, please switch to another direction to avoid the upcoming penitential confliction. In fact, it is the general Inventor constraint behavior for all kind of constraint preview.
Let us leave preview out of this I do not use it, and thankful I can turn this off, so lets move paste that.
Ok, Let's start with some pros and cons for Undirected and directional.
Undirected - Minimal rotation when preview; the result can flip if the component free rotation angle > 90 degree; Additional face mate (direction protection) is required to persist the result.
Directional - Not minimal rotation due to direction option when preview; the result is persist no matter how to rotate the component; additional face mate (direction protection) is not required to persist the result.
Do you agree above assessment?
No I don't agree with it at all. Undirected or Directional you still need that additional face mate. Rather it is to make the direction or not it is needed to fully constrain the part.
Do you agree a fully constrain part is the most stable for a assembly?
If yes then you just learned why the new options are worthless and a waste off time. Because my additional constraint I put in will do the new "Directional options" at the same time of fully constraining my part.
If no then I will never hire you because your assemblies will explode when animated.
if so, how about -
Directional - Not minimal rotation when preview by pre-determine the direction (opposed or aligned); the result is persist no matter how to rotate the component; additional face mate (direction protection) is not required to persist the result.
You all need to stop looking at the additional face mate a direction protection, it is needed even with the worthless "Direction options" to fully constrain the part so why can't you see that the additional face mate is also the direction option all in one and the new "Direction options" really do nothing to save time but waste it.
All I want is when you add new options to ANYTHING leave the old way the default or give the option for users to control what they want.
Does that clear it up?