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i-part and skeleton model

4 REPLIES 4
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Message 1 of 5
Anonymous
539 Views, 4 Replies

i-part and skeleton model

Anonymous
Not applicable

Hi, we are trying to import an i-part into assembly but the skeleton model shows through, is there a way to turn the skeleton model off? same part prior being made to i-part worked fine. See video below

Thanks,

0 Likes

i-part and skeleton model

Hi, we are trying to import an i-part into assembly but the skeleton model shows through, is there a way to turn the skeleton model off? same part prior being made to i-part worked fine. See video below

Thanks,

4 REPLIES 4
Message 2 of 5
CGBenner
in reply to: Anonymous

CGBenner
Community Manager
Community Manager

@Anonymous 

 

Can you attach the ipart file here, maybe someone can take a look and figure it out?


Chris Benner
Industry Community Manager – Design & Manufacturing


If a response answers your question, please use  ACCEPT SOLUTION  to assist other users later.


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0 Likes

@Anonymous 

 

Can you attach the ipart file here, maybe someone can take a look and figure it out?


Chris Benner
Industry Community Manager – Design & Manufacturing


If a response answers your question, please use  ACCEPT SOLUTION  to assist other users later.


Also be generous with Likes!  Thank you and enjoy!


Become an Autodesk Fusion Insider
Inventor/Beta Feedback Project
Message 3 of 5
Anonymous
in reply to: CGBenner

Anonymous
Not applicable

Hi, see part attached opens fine on its own but not when imported into an assembly.

Thanks

Hi, see part attached opens fine on its own but not when imported into an assembly.

Thanks

Message 4 of 5
CGBenner
in reply to: Anonymous

CGBenner
Community Manager
Community Manager

@Anonymous 

 

The skelton model itself was not attached and is openineg unresolved.  But it raises a question... do you need the skeleton part in this ipart?  It was there, I assume to layout the part... but is it in some way controlling the dimensions of the instances?


Chris Benner
Industry Community Manager – Design & Manufacturing


If a response answers your question, please use  ACCEPT SOLUTION  to assist other users later.


Also be generous with Likes!  Thank you and enjoy!


Become an Autodesk Fusion Insider
Inventor/Beta Feedback Project
0 Likes

@Anonymous 

 

The skelton model itself was not attached and is openineg unresolved.  But it raises a question... do you need the skeleton part in this ipart?  It was there, I assume to layout the part... but is it in some way controlling the dimensions of the instances?


Chris Benner
Industry Community Manager – Design & Manufacturing


If a response answers your question, please use  ACCEPT SOLUTION  to assist other users later.


Also be generous with Likes!  Thank you and enjoy!


Become an Autodesk Fusion Insider
Inventor/Beta Feedback Project
Message 5 of 5
johnsonshiue
in reply to: Anonymous

johnsonshiue
Community Manager
Community Manager

Hi! I don't believe this is a reliable workflow. iPart was designed to create standalone library components, totally driven by a table. It is not meant to be a base to create other geometry.  There are technical issues preventing it from working correctly.

I think you need to use multiple skeletal parts. Or, you can use iLogic to drive parameters across multiple parts. Then use iLogic Design Copy to spawn the variation and then work on next variation.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
0 Likes

Hi! I don't believe this is a reliable workflow. iPart was designed to create standalone library components, totally driven by a table. It is not meant to be a base to create other geometry.  There are technical issues preventing it from working correctly.

I think you need to use multiple skeletal parts. Or, you can use iLogic to drive parameters across multiple parts. Then use iLogic Design Copy to spawn the variation and then work on next variation.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer

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