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Filling a void
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i have read several forum post on filling a void. Creating a derived component as the material in the void.
Im sorry but i dont follow the procedure.
What would be nice would be to pick the surfaces from the assembly as limits and then say 'go'.
That sort of seems to be what happens in derived components but, as soon as i select an item i get a cyclic dependency therefore my confusion.
Can someone please define the steps to creating a derived component to fill this void.
