Hello all,
Currently I'm making a dynamo and need to draw a coil (electrical coil) but I can't find any information on the net on how to do this.
I used the pattern command but it will make all extra parts (coil can have up to 2000 windings). This slows the computer down.
Is there a command I can use to make a coil around a core and makes layers of wire?
Regards,
Hans
Solved! Go to Solution.
Hello all,
Currently I'm making a dynamo and need to draw a coil (electrical coil) but I can't find any information on the net on how to do this.
I used the pattern command but it will make all extra parts (coil can have up to 2000 windings). This slows the computer down.
Is there a command I can use to make a coil around a core and makes layers of wire?
Regards,
Hans
Solved! Go to Solution.
Solved by CCarreiras. Go to Solution.
Does it really need to be modeled in such detail? Why not just make it a texture?
Does it really need to be modeled in such detail? Why not just make it a texture?
Hi!
No... there's not such a command to do that, and you don't need it.
Just model a solid representing only the external layer of the wires, or just apply one texture.
This kind of elements will slow down a lot the system with no reason. Just substitute that for a cleaver method
Autodesk apply that method in several things to save memory and increase performence (like you have in the treaded holes, in nuts and srews, get it?)
Hi!
No... there's not such a command to do that, and you don't need it.
Just model a solid representing only the external layer of the wires, or just apply one texture.
This kind of elements will slow down a lot the system with no reason. Just substitute that for a cleaver method
Autodesk apply that method in several things to save memory and increase performence (like you have in the treaded holes, in nuts and srews, get it?)
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