Delete Body Command

Delete Body Command

Anonymous
Not applicable
12,724 Views
21 Replies
Message 1 of 22

Delete Body Command

Anonymous
Not applicable

I wish Inventor will have a command that is a DELETE BODY so that in multi-body parts i can just easily delete the body that i want to be remove, because the delete face cannot do the job.

12,725 Views
21 Replies
Replies (21)
Message 2 of 22

johnsonshiue
Community Manager
Community Manager

Hi Marlon,

 

Indeed, Inventor does not have a Delete Body command. But, you can delete the feature generating the body and the body will be deleted. Delete Face command has a lump selection mode. You can delete lumps within a body. Certainly, even after all lumps are deleted, the empty body would still stay.

Could you show me a workflow that deleting body is better than deleting or editing the body generating feature?

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
0 Likes
Message 3 of 22

Anonymous
Not applicable

Delete Body is useful if you are using multi-body parts modeling since you can edit one body then everything will update its like a Top Down design ( I Hate Top Down Design Too many clicks and error prone) using multi-body parts as a master model gives you the ability to have much control on the whole model then just delete the other body to create a parts for an assembly 

 

Thanks for reply

Message 4 of 22

johnsonshiue
Community Manager
Community Manager

Hi! Just to clarify a bit, turning a multi-solid body part into an assembly is also top-down design. It means that you define overall geometry as a whole and then subdivide it into individual parts. I think you were talking about skeletal modeling that you did not like. Skeletal modeling is actually also another kind of top-down design. It is like 2D top-down design, since geometry is driven by sketch instead of 3D body geometry. Multi-solid body is like 3D top-down design.

Like you mentioned, it would be nice to have Delete Body command. Wouldn't making body invisible also work? The reason I am asking is that there is implication of deleting a body. Should the body generating feature be deleted too? If not, how should the body generating feature be presented in the browser? If body generating feature needs to be deleted too, isn't it the same as deleting the body generating feature manually?

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
Message 5 of 22

Anonymous
Not applicable

Hi Thanks for the reply

 

If i get what you mean,

Let say i draw  box then again i draw a cylinder as a separate body on the top face of the box using the top face as a reference plane so now i have two body.

1. Wouldn't making body invisible also work?= making the box as invisible just make the file bigger but if you delete the box body the file become smaller you can save disk space and memory.

2. Should the body generating feature be deleted too? = i want to delete the box without breaking the parametric history

3. If body generating feature needs to be deleted too, isn't it the same as deleting the body generating feature manually? = If i delete the box manually i will encounter a error so i need a delete body tools so that i will not break the parametric history.

 

The delete body will function as the delete face the only deference is the delete face is for face and the delete body is for a body

 

0 Likes
Message 6 of 22

johnsonshiue
Community Manager
Community Manager

Hi Marlon,

 

I got it. I think you need a way to remove the body which is no longer needed. In terms of file size saving, there will be saving in graphics storage for sure. However, the save is probably the same as making it invisible. In terms of saving in Brep data or history stream, it can get complicated. For example, assuming a body is deleted from the part, the operation will be recorded as a feature node in the feature tree. You can always get the body back by deleting the deleted body feature. So, the body data still need to be stored somewhere in some shape or form.

It is an interesting idea. It is not as trivial to do as it sounds like. If possible, you may consider adding it to Inventor Ideas. You can reference the thread too.

Many thanks!

 



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
0 Likes
Message 7 of 22

Anonymous
Not applicable

Hi, 

Thankyou its a good discussion i will post it in the idea section.

0 Likes
Message 8 of 22

AlexeyN
Enthusiast
Enthusiast

I wish to have the Delete Body command too!

 

For now I am doing the folowing to delete the body and remove it from the part body list:

1. Combine all unwanted bodies into one (this will left in a body list only one of them)

2. Delete Face command for resulting united body with option to delete lumps (this will delete the Body geometry, but will not remove the item from the part body list)

3. Combine unwanted empty body with any other body that I wish to stay (this will delete the unwanted body item from the body list).

 

So, I think, it would be great not to make any new separate commands to delete the body, but it will be enough only to add a checkbox in Delete Face command dialog box, that will not only delete it's geometry, but also will remove deleted body from the part body list.

Message 9 of 22

kelly.young
Autodesk Support
Autodesk Support

Hello @AlexeyN here is the idea link that @Anonymous was referring to:

 

IDEA: Improved multibody tools: Delete Body, Fill Void, and Isolate/Transfer Lump

 

Give it a vote and add any documentation to help clarify the idea!

Message 10 of 22

ACEDeSmedt
Advocate
Advocate

@johnsonshiue wrote:

Could you show me a workflow that deleting body is better than deleting or editing the body generating feature?


* You download a step file of a aluminum profile with a fixed length. (20 mm)

* you create a sketch perpendicular on the length and project cut edges to retrieve the profile

* you create a extrusion (new body) with the length you want

* you remove the original body that came form the step file.

 

Deleting the feature of the original body results in a lot of lost references in the cut profile edge sketch feature.

=================================
If this is the solution, push the solution button 😉 (and maybe some kudos)
Autodesk Product Design Suit - Ultimate edition (Subscription)
Message 11 of 22

TheCADWhisperer
Consultant
Consultant

@ACEDeSmedt

 

This is all so very easy to do without loosing any associativity/references.

Attach your example here if you can't figure it out.

0 Likes
Message 12 of 22

johnsonshiue
Community Manager
Community Manager

Hi! You can use Delete Face -> Lump selection -> to remove the lumps from the solid body. However, the solid body definition will still stay in the part. Is it Ok to have an empty body (no lumps)?

Many thanks!

 



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
Message 13 of 22

SBix26
Consultant
Consultant

Why go to all that trouble?  Why to just use Direct Edit > Move Face?

 

Edit: I have done something similar to what you're describing to create a structural profile for the Content Center.  After projecting the face into my sketch, I deleted the Projected Loop feature and selected the whole sketch and added a Fix constraint.  Then deleted the Body1 feature.  That makes the sketch completely constrained and completely independent of the original body.  But I wouldn't do this for an ordinary part-- just use Direct Edit.


Sam B
Inventor Pro 2019.1.1 | Windows 7 SP1
LinkedIn

Message 14 of 22

Kunal_Bhansali
Contributor
Contributor

yes this is good suggestion.

For example I am splitting bodies using split command. At that time due to type of split tool, body is split in 3 different bodies. Now. I want to delete one of the body, at that delete feature will not work. DELETE BODY will be very much useful here.

0 Likes
Message 15 of 22

JDMather
Consultant
Consultant

@Kunal_Bhansali wrote:

yes this is good suggestion.
DELETE BODY will be very much useful here.


This is trivially easy to do.

You might note that the original OP did not Attach example file here as suggested.


You should Attach your *.ipt file here


-----------------------------------------------------------------------------------------
Autodesk Inventor 2019 Certified Professional
Autodesk AutoCAD 2013 Certified Professional
Certified SolidWorks Professional


0 Likes
Message 16 of 22

johnsonshiue
Community Manager
Community Manager

Hi! Indeed, it would be great if Inventor has Delete Body command. Before it becomes available, you can use Delete Face -> Lump selection -> select the body to delete. The body will not be deleted but the geometry will be.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
0 Likes
Message 17 of 22

raja.dahya
Contributor
Contributor

it occurs to me that delete body 'lump selection' is the same as delete body.
the Name is just misleading.

Message 18 of 22

TheCADWhisperer
Consultant
Consultant

@raja.dahya wrote:

it occurs to me that delete body 'lump selection' is the same as delete body.
the Name is just misleading.


Yep, it is exactly the same thing.

0 Likes
Message 19 of 22

johnsonshiue
Community Manager
Community Manager

Hi Folks,

 

Just to provide a bit clarification. Delete Face -> Lump is different than Delete Body. Though it may look similarly, they are different. Within Inventor, a lump means a chunk of geometry within a body. When the two lumps are overlapped within a body, they will be merged as a lump. Two separate bodies can stay by themselves until they are joined.

At the moment, Inventor does not have Delete Body command besides deleting the features generating the body or deleting the actual imported body. Delete Face -> Lump is just a workaround to remove excessive geometry. It is not Delete Body.

Many thanks! 

 



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
0 Likes
Message 20 of 22

wkeogh8CM84
Explorer
Explorer

Thanks for the work around,  worked a treat,

 

I'm coming from solid-works and i'm really missing some features,  delete body was such a helpful one,  I'm surprised it's missing / hasn't been added.

0 Likes