Hi,
is it possible to start a 3D sketch and then create surface u-v curves as sketch entities ?
Like this:
Thanks.
Alex
Solved! Go to Solution.
Solved by JDMather. Go to Solution.
Hi Alex,
Out of box, I don't think Inventor has a command projecting U and V on a given surface like that. You will need to create patterns of vertical planar boundary patch surfaces and stitch them together. Then create a 3D Sketch and project the edges to the face.
I am curious what you want to do with the projection. Is it for positioning purpose?
Many thanks!
Hi Johnson,
there are several uses for u-v face curves.
1 - Diagnosing surface quality
For example diagnosing degenerate surface, like this:
2 - Use the u-v curve as a surface trim toll, like here
3 - when pathing holes referecing those curves in a 3D sketch in order to create constraint sketches for patch surfaces.
Alex
I can't find the reference that I recall seeing in the past, but search Jake Fowler seven deadly sins Inventor surface modeling.
I don't recall specifically if he showed how to expose the uv curves.
Hi Jeffrey,
Thanks for sharing those interesting classes.
I think that showing curvature combs is the only way to show u-v curves on a face. There is no way to copy them in a sketch in order to use them as a trimming tool or maybe to reference them when modeling a curve to be used as a constraint curve when modeling a patch surface.
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