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Converting Triangle Surface to Solid Body

10 REPLIES 10
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Message 1 of 11
Anonymous
3628 Views, 10 Replies

Converting Triangle Surface to Solid Body

Hi all, how do I convert a mesh to a solid body?

The mesh consists of 60 000 triangles.

I've tried mesh enabler but only allows a mesh up to 5000 triangles.

 

Thanks

10 REPLIES 10
Message 2 of 11
WHolzwarth
in reply to: Anonymous

Give it a try with Meshmixer.

Reduced number of meshes can be done there. After that another attempt with Mesh Enabler import and conversion

Walter Holzwarth

EESignature

Message 3 of 11
JDMather
in reply to: Anonymous

Can you attach the original file here?


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Autodesk Inventor 2019 Certified Professional
Autodesk AutoCAD 2013 Certified Professional
Certified SolidWorks Professional


Message 4 of 11
Anonymous
in reply to: JDMather

Find the IPT and STL files attached.

 

Thanks

Message 5 of 11
JDMather
in reply to: Anonymous

The file appears to be very poor quality.

I think I would use the mesh only for reference in creating proper b-rep geometry and then delete the mesh.


-----------------------------------------------------------------------------------------
Autodesk Inventor 2019 Certified Professional
Autodesk AutoCAD 2013 Certified Professional
Certified SolidWorks Professional


Message 6 of 11
johnsonshiue
in reply to: Anonymous

Hi! The mesh model seems to come from scanned data. Inventor has limited ability to handle such data but it largely depends on what you want to do with it.

If you want to print it in 3D, you probably just use the mesh as is or maybe fix it up using MeshMixer to smoothen meshes. Please note that the mesh model you look in Inventor is exactly how it should look like. In some software, it may round the edges and faces to create an illusion of a nice looking model. Unfortunately, that is an illusion. This model consists of thousands of triangular mesh elements.

If you want to build a parameter-driven and feature based model in Inventor, you can use the mesh as a guide. Then with a few features, you should be able to get a model close to the mesh. Please note that the mesh is also an approximation of the original model. The Brep model you build in Inventor is the exact geometry to the approximated mesh. You will need to define your own tolerance.

Many thanks!

 

 



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
Message 7 of 11
Xun.Zhang
in reply to: Anonymous

Hi,

 

Please download Mesh Enabler 1.0.6 from Autodesk App store if you are a subscriber of Autodesk, then you can easily convert mesh to solid by just one click.

Hope it helps!

 

original_4950dce7-bc3c-4217-97c1-dd7906afabe9_1


Xun
Message 8 of 11
Anonymous
in reply to: johnsonshiue

Hi, 

Yes this mesh is generated from scanned data, and I want to make a mould from it. So do you have a solution or workflow for me to get the best results from scanned data to make a mould?

 

Thanks

Message 9 of 11
Anonymous
in reply to: Xun.Zhang

Hi i'm using VR Mesh to generate my meshes, but I want to make it a solid in Inventor with the mesh enabler plugin but it limits me to only 5000 triangles.

 

Thanks

Message 10 of 11
kelly.young
in reply to: Anonymous

Hello @Anonymous I see that you are visiting as a new member to the Inventor Forum.
Welcome to the Autodesk Community!

 

There is a great post recently you should check out, lots of good information:

convert stl to ipt

 

He states there are 6 million triangles so don't feel too bad. Hope that helps!

 

Please select the Accept as Solution button if a post solves your issue or answers your question.

Message 11 of 11
andrewdroth
in reply to: Anonymous

Do you have an STL of the un-filled version?


Andrew Roth
rothmech.com

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