Hi, I'm new to both Linux and Maya. I have installed Maya 2018 on Ubuntu 16.04 LTS. When I launch the program I get these start up errors. Can someone please help me get the program running?
Stack Trace Window:
Cannot find procedure "shaderBallRendererMenuUpdate".
Start of trace: (command window: line 1).
shaderBallRendererMenuUpdate (command window: line 1).
Maya 2018 Window:
// Error: root : code for hash md5 was not found.
Traceback (most recent call last):
File "/usr/autodesk/maya/lib/python27.zip/hashlib.py", line 147, in <module>
globals()[__func_name] = __get_hash(__func_name)
File "/usr/autodesk/maya/lib/python27.zip/hashlib.py", line 97, in __get_builtin_constructor
raise ValueError('unsupported hash type ' + name)
ValueError: unsupported hash type md5 //
// Error: root : code for hash sha1 was not found.
Traceback (most recent call last):
File "/usr/autodesk/maya/lib/python27.zip/hashlib.py", line 147, in <module>
globals()[__func_name] = __get_hash(__func_name)
File "/usr/autodesk/maya/lib/python27.zip/hashlib.py", line 97, in __get_builtin_constructor
raise ValueError('unsupported hash type ' + name)
ValueError: unsupported hash type sha1 //
// Error: root : code for hash sha224 was not found.
Traceback (most recent call last):
File "/usr/autodesk/maya/lib/python27.zip/hashlib.py", line 147, in <module>
globals()[__func_name] = __get_hash(__func_name)
File "/usr/autodesk/maya/lib/python27.zip/hashlib.py", line 97, in __get_builtin_constructor
raise ValueError('unsupported hash type ' + name)
ValueError: unsupported hash type sha224 //
// Error: root : code for hash sha256 was not found.
Traceback (most recent call last):
File "/usr/autodesk/maya/lib/python27.zip/hashlib.py", line 147, in <module>
globals()[__func_name] = __get_hash(__func_name)
File "/usr/autodesk/maya/lib/python27.zip/hashlib.py", line 97, in __get_builtin_constructor
raise ValueError('unsupported hash type ' + name)
ValueError: unsupported hash type sha256 //
// Error: root : code for hash sha384 was not found.
Traceback (most recent call last):
File "/usr/autodesk/maya/lib/python27.zip/hashlib.py", line 147, in <module>
globals()[__func_name] = __get_hash(__func_name)
File "/usr/autodesk/maya/lib/python27.zip/hashlib.py", line 97, in __get_builtin_constructor
raise ValueError('unsupported hash type ' + name)
ValueError: unsupported hash type sha384 //
// Error: root : code for hash sha512 was not found.
Traceback (most recent call last):
File "/usr/autodesk/maya/lib/python27.zip/hashlib.py", line 147, in <module>
globals()[__func_name] = __get_hash(__func_name)
File "/usr/autodesk/maya/lib/python27.zip/hashlib.py", line 97, in __get_builtin_constructor
raise ValueError('unsupported hash type ' + name)
ValueError: unsupported hash type sha512 //
// Error: line 86: Cannot find procedure "buildDefaultHotBoxMenu". //
// Error: file: /usr/autodesk/maya/scripts/muscle/cMuscle.mel line 505: menu: Object 'mainRigDeformationsMenu' not found. //
// AbcExport v1.0 using Alembic 1.5.8 (built Dec 24 2015 17:39:02)
// AbcImport v1.0 using Alembic 1.5.8 (built Dec 24 2015 17:39:02)
// Error: file: /usr/autodesk/maya/scripts/others/addSelectTypeItem.mel line 101: Cannot find procedure "updateSelectTypeItemState". //
// Error: file: /usr/autodesk/maya/scripts/startup/autoLoadPlugin.mel line 35: initializePlugin function failed (gpuCache) //
// Error: line 1: initializePlugin function failed (gpuCache) //
// Warning: file: /home/greg/maya/2018/prefs/filePathEditorRegistryPrefs.mel line 4: filePathEditor: Attribute 'aiImage.filename' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: /home/greg/maya/2018/prefs/filePathEditorRegistryPrefs.mel line 5: filePathEditor: Attribute 'aiStandIn.dso' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: /home/greg/maya/2018/prefs/filePathEditorRegistryPrefs.mel line 6: filePathEditor: Attribute 'aiVolume.filename' is invalid or is not designated 'usedAsFilename'. //
// Error: file: /usr/autodesk/maya/scripts/startup/ModObjectsMenu.mel line 55: setParent: Object 'mainModifyMenu' not found. //
// Error: Failed to register Initialize Maya Modify menu. Cannot add Convert Primitives to Polygons menu item. //
# pymel.core : Updating pymel with pre-loaded plugins: mayaHIK, CloudImportExport, tiffFloatReader, bifrostvisplugin, ikSpringSolver, ik2Bsolver, xgenToolkit, AbcExport, retargeterNodes, OpenEXRLoader, lookdevKit, Unfold3D, Type, mayaCharacterization, modelingToolkit, rotateHelper, MayaMuscle, matrixNodes, bifmeshio, AbcImport, autoLoader, sceneAssembly, Substance, OneClick, shaderFXPlugin, bifrostshellnode, renderSetup, ArubaTessellator, quatNodes, fbxmaya
evalDeferred "shaderBallRendererMenuUpdate";
// Warning: line 1: filePathEditor: Attribute 'aiStandIn.dso' and label 'Standin' have been saved already. //
// Warning: line 1: filePathEditor: Attribute 'aiVolume.filename' and label 'VDB' have been saved already. //
// Warning: line 1: filePathEditor: Attribute 'aiImage.filename' and label 'Image' have been saved already. //
libai.so already loaded
import arnold
// Successfully imported python module 'arnold'
import mtoa
// Successfully imported python module 'mtoa'
import mtoa.cmds.registerArnoldRenderer;mtoa.cmds.registerArnoldRenderer.registerArnoldRenderer()
Maya 2018 importing module pymel 1.0.10 (/usr/autodesk/maya/lib/python2.7/site-packages/pymel/__init__.py)
// Successfully registered renderer 'arnold'
// Error: file: /usr/autodesk/maya/plug-ins/xgen/scripts/muAddShelfButton.mel line 117: Object '' not found. //
// Error: file: /usr/autodesk/bifrost/maya2018/scripts/mw_loadui.mel line 28: setParent: Object '' not found. //
// Error: file: /usr/autodesk/maya/plug-ins/MASH/scripts/MASHCreateUI.mel line 95: setParent: Object '' not found. //
// Error: line 1: Cannot find procedure "shaderBallRendererMenuUpdate". //
updateRendererUI;
// Error: line 1: shelfLayout: Object '' not found. //
# Error: Error occurred during execution of MEL script
# line 1: shelfLayout: Object '' not found.
# Traceback (most recent call last):
# File "/opt/solidangle/mtoa/2018/scripts/mtoa/cmds/arnoldShelf.py", line 45, in createArnoldShelf
# maya.mel.eval('$arnoldShelf = `shelfLayout -cellWidth 32 -cellHeight 32 -p $gShelfTopLevel -version \"2017\" Arnold`;')
# RuntimeError: Error occurred during execution of MEL script
# line 1: shelfLayout: Object '' not found. #
Solved! Go to Solution.
Solved by natasha.l. Go to Solution.
Did you install the Nvidia drivers for your card?
Are they version 375 ?
Can you find this file in your system: /usr/lib/nvidia-375/libGL.so
for the Python module errors of hashlib and ssl you will need to replace the default modules (RHEL/CentOS/Fedora) compatible modules with ones compatible with Debian/Ubuntu. different distro have different internal symbol versioning schemes
in the Maya installation /usr/autodesk/maya2018/support/python 2.7.11
you should find README files and the compatible python modules to use.
ubuntu_ssl.so
README_ubuntu_ssl.txt
ubuntu_hashlib.so
README_ubuntu_hashlib.txt
you will most likely also need to create/copy the OpenGL symlink mentioned in this thread for the next issue that you encounter. the OpenGL driver installation have a couple of differences between RHEL and Debian/Ubuntu
Hello @Anonymous,
I believe you are trying to use a student version of the product you will not be able to run Maya 2017 on Ubuntu Linux operating system & without a network license. Students do not have access to free network licenses with our free educational software program, it only offers a single user license.
System requirements for Autodesk Maya 2018
Operating System
Note: ¹ Requires a multi-user license, not supported with single-user license.
Thank you for posting.
Please "Accept As Solution" if a reply or replies have helped resolve the issue or answered your question, to help others in the community.
Natasha
Community Product Support Specialist
Helpful Links:
AutoCAD Videos | AutoCAD Crashes or Freezes | AutoCAD Customer Council | AutoCAD System Requirements | Prepare your computer for download | Autodesk Virtual Agent | Clean Uninstall | Steps for Setting-Up Student Software
you mean rpm and deb is diffrent?but I install maya 2018 in opensuse 15.1 was same erorr.and I cant batch rendering.now I must try your way.thank you!
hello,I take your ask ,the question is ok.but in my maya2018 forlinux there is an new error:
I doesn't use root user that I running maya,is doesn't matter with it?
Starting "/usr/autodesk/maya2018/bin/maya"
This plugin does not support createPlatformOpenGLContext!
Initialized VP2.0 renderer {
Version : 2016.11.40.12. Feature Level 5.
Adapter : AMD FirePro W7100
Vendor ID: 4098. Device ID :
Driver : 4.6.13556 Compatibility Profile Context FireGL.
API : OpenGL V.4.6.
Max texture size : 16384 * 16384.
Max tex coords : 32
Shader versions supported (Vertex: 5, Geometry: 5, Pixel 5).
Shader compiler profile : (Best card profile)
Active stereo support available : 0
GPU Memory Limit : 6675.23 MB.
CPU Memory Limit: 15194.3 MB.
MultiDraw consolidation: enabled
}
OpenCL evaluator is attempting to initialize OpenCL.
Detected 1 OpenCL Platforms:
0: Advanced Micro Devices, Inc.. AMD Accelerated Parallel Processing. OpenCL 2.1 AMD-APP (2841.4).
Supported extensions: cl_khr_icd cl_amd_event_callback cl_amd_offline_devices
OpenCL evaluator choosing OpenCL platform Advanced Micro Devices, Inc..
###############################################################################
Begin attempted read of a shade fragment XML file.
Attempting to read fragment XML code from: aiRectangleAreaLight.xml
Errors loading XML:
-------------------------------------------------------------------------------
Could not find file: aiRectangleAreaLight.xml
-------------------------------------------------------------------------------
End attempted read of fragment XML.
###############################################################################
libai.so already loaded
File read in 0.074 seconds.
File read in 0.074 seconds.
Result: /home/FLelyng/MAYA_PRO/coin/scenes/coin__2399.mb
// Maya exited with status 1
aiRectangleAreaLight.xml is a file that comes with the Arnold renderer
it would normally be located
/opt/solidangle/mtoa/2018/vp2/aiRectangleAreaLight.xml
does it exist ? and is readable
Oh,hello.I can see that aiRectangleAreaLight.xml in /opt/solidangle/mtoa/2018/vp2/.But this not important !IN opensuse 15.1 ,If I click the maya that with in startbar,I can take that "Could not find file: aiRectangleAreaLight.xml".
BUT ,If I open the floder "/usr/autodesk/maya2018/bin" click the "maya.bin" I can take the other message:
(if I use root user run "maya.bin" everything be ok.I can batch rendering.This was strange!!)
Starting "/usr/autodesk/maya2018/bin/maya"
Warning: temp directory TMPDIR=todesk/maya2018/bin does not have write permissions.
Resorting to default.
Error: default temp directory /usr/tmp does not have write permissions.
This plugin does not support createPlatformOpenGLContext!
*** Fatal Error: Failed creating directory: /usr/tmp
Initialized VP2.0 renderer {
Version : 2016.11.40.12. Feature Level 5.
Adapter : AMD FirePro W7100
Vendor ID: 4098. Device ID :
Driver : 4.6.13556 Compatibility Profile Context FireGL.
API : OpenGL V.4.6.
Max texture size : 16384 * 16384.
Max tex coords : 32
Shader versions supported (Vertex: 5, Geometry: 5, Pixel 5).
Shader compiler profile : (Best card profile)
Active stereo support available : 0
GPU Memory Limit : 6639.3 MB.
CPU Memory Limit: 15194.3 MB.
MultiDraw consolidation: enabled
}
libai.so already loaded
File read in 0.026 seconds.
File read in 0.026 seconds.
Result: /home/FLelyng/MAYA_PRO/coin_complet/scenes/untitled__4942.mb
Warning: int $interactive = 1; // for Flag -interactive
Warning: "/tmp/ASTMPvDi1lW.mel" line 9.21 : Redeclaration of variable "$interactive" shadows previous declaration at line 7. Previous value will be overwritten by explicit initializer.
00:00:00 654MB WARNING | [mtoa.ext] aiAOVDriver Found no translator named "maya"
00:00:00 654MB WARNING | [mtoa] No light in scene
00:00:00 654MB WARNING | [mtoa.ext] aiAOVDriver Found no translator named "maya"
00:00:00 654MB WARNING | [mtoa.ext] aiAOVDriver Found no translator named "maya"
00:00:00 654MB WARNING | rendering with watermarks because of failed authorization:
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Scene /home/FLelyng/MAYA_PRO/coin_complet/scenes/untitled__4942.mb completed.
hello,I got it。new everything was ok。I take ln /tmp /usr/tmp to link.and I was clean dir with about maya. I can batch rendering in maya for linux.thank you very much!!!
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