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Calculating the matrix from forward vector
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Prepares the postprocessor to control the robot. I need to compute a matrix with forward vector to compute euler angles. How can I do this?
i,j,k from onLinear5D and onRapid5D
var forward = new Vector();
forward.x = i;
forward.y = j;
forward.z = k;
How can I calculate right and up?
Matrix(right, up, forward) Matrix using 3 vectors