It bothers me not to have the axis completely labled.
How to make the axes be completely labled?
It bothers me not to have the axis completely labled.
How to make the axes be completely labled?
Red = X
Green = Y
Blue = Z
This is common among many CAD softwares.
Red = X
Green = Y
Blue = Z
This is common among many CAD softwares.
Shakie-
If you look at the cube in the upper-right of your viewport, you will see the axis labeled (X, Y & Z) and even color coded to help to identify better.
Shakie-
If you look at the cube in the upper-right of your viewport, you will see the axis labeled (X, Y & Z) and even color coded to help to identify better.
OK, I think I described it not good enough. I did not mean the "X" and "Y" label. I mean the numbers or measurement. Where I marked it with red elyps I'm missing the numbers (5 ... 10 ... 15 ... 20 ...).
OK, I think I described it not good enough. I did not mean the "X" and "Y" label. I mean the numbers or measurement. Where I marked it with red elyps I'm missing the numbers (5 ... 10 ... 15 ... 20 ...).
Hi,
If you ask in the community, probably only a very small part will explain to make sketches with the help of the axis labels, but instead will make the lines and other elements directly by value input.
Günther
Hi,
If you ask in the community, probably only a very small part will explain to make sketches with the help of the axis labels, but instead will make the lines and other elements directly by value input.
Günther
You should be using Dimensions to control your geometry - not counting grid lines by eye.
I teach my students to create one Line or one Circle or one Rectangle... ...and dimension it immediately for sense of scale in creating the rest of the sketch (and then, of course, fully dimension/constraint the rest of the sketch).
You should be using Dimensions to control your geometry - not counting grid lines by eye.
I teach my students to create one Line or one Circle or one Rectangle... ...and dimension it immediately for sense of scale in creating the rest of the sketch (and then, of course, fully dimension/constraint the rest of the sketch).
What you tell me are workarounds for a not sophisticated coordinate system.
If I want to place a circle at a known position I don't want to draw a lot of lines and rectangles just to know where to find the position. I just want to draw the circle.
Also a view of the cursor position coordinates would be nice and a way better snapping.
By the way, it is very confusing why the x-axis has numbers in the negative direction (left) instead of the positive direction (right). Why not in both directions? What did the programmers want to achieve with that confusing labeling?
What you tell me are workarounds for a not sophisticated coordinate system.
If I want to place a circle at a known position I don't want to draw a lot of lines and rectangles just to know where to find the position. I just want to draw the circle.
Also a view of the cursor position coordinates would be nice and a way better snapping.
By the way, it is very confusing why the x-axis has numbers in the negative direction (left) instead of the positive direction (right). Why not in both directions? What did the programmers want to achieve with that confusing labeling?
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