I had set the check box for "Modeled" in the thread creating dialogue and set the display detail control to fixed/high, but the thread still can't be seen in the render.
And another question, is it possible to make this other thread "make sense"? There are holes in between
Solved! Go to Solution.
Solved by g-andresen. Go to Solution.
Solved by Warmingup1953. Go to Solution.
The thread as specified doesn't have enough "meat" not to cut through the body....Can you utilise a finer thread or thicken up that area of the solid body?
Hi,
This has nothing to do with the rendering, but with the fact that the walls are too thin for the selected thread.
günther
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