Hello,
I have been experiencing issues with the orbit feature in Fusion 360. In the past, restarting the software would fix the problem, but now the orbit feature is consistently not working, even after multiple restarts of both the program and my MacBook Pro M1. I typically use the trackpad, but I understand that using a mouse would be a better option. However, I would like to know if there is a way to still use the shift orbit function before I purchase a new mouse. Any assistance would be greatly appreciated. Thank you.
Solved! Go to Solution.
Solved by kylethomasderry. Go to Solution.
Hey domasannevanwij
We're working on finding the cause of the error, but apparently setting / resetting your Pan, Zoom, Orbit Shortcuts in Preferences will fix the issue.
Same thing for me Macbook pro 2020 intel ship. I lost the shift + trackpad orbit control...
Same problem for me as well - 2020 MacBook Pro with Intel chip.
Restarting Fusion 360 used to fix the problem, but that has stopped working.
Also having this issue on an M1 16" MacBook Pro (2021). I can also confirm that before this latest update completely broke MacBook trackpad orbit, it would occasionally stop working but could be resolved by restarting Fusion 360.
It is a bit of a shame that Fusion 360 trackpad navigation has never worked flawlessly and seems to be getting worse instead of better.
Hey everyone, I was having the same issue but I believe I've fixed it for me by turning on the "Native Trackpad" Preview Feature. Just wanted to share in case this helps anyone else.
Even using a mouse the orbit function is now pants, there is a lag and the model keeps revolving even after you stopped moving the mouse. It was suggested it was something to do with screen resolution, but as far as I can tell it has no effect. Obviously some buffer is filling and well - Autodesk don't seem to care because this has been happening for a while now.
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