Text is reversed

Text is reversed

nkloski
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Message 1 of 65

Text is reversed

nkloski
Collaborator
Collaborator

Hiya...This is probably a simply-answered question, but here goes:

 

How does one Sketch some text and then have that text reversed?  If the text is reading on one direction, it can be embossed or engraved on a body on one side of it, but if the text is embossed pointing the other direction, the embossing will also be reversed.  I am looking for a "flip direction" toggle or something like that?

 

You can see in the example below where the text is reversed, but the dialogs are fine...this was just clicking on an empty design and typing in.  If I rotate the viewcube around, everythign looks normal, but it would not work for engraving without a lot oif unnecessary moving of bodies.

 

reversed Text.PNG


Nick Kloski
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Message 2 of 65

innovatenate
Autodesk Support
Autodesk Support

Nick,

 

Thank You for asking this question. Normally, I believe you can drag the bounding box around to re-position the text. However there seems to be an issue with the text command. I note that the Y-up or Z-up preference setting seems to have some impact on the initial position of the text. Are you using Z-up by default? Try setting to Y-up and then restart Fusion 360. Does this help with the text orientation?

 

I working to get more clarification about the behavior of this command. 

 

Thanks,

 

 

 

 




Nathan Chandler
Principal Specialist
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Message 3 of 65

nkloski
Collaborator
Collaborator

Hi...thanks for responding! I use Z-up, which helps me when 3D printing by eliminating the need to rotate everything in the print software, but that is not the issue....

 

When projecting / extruding / whatever that text in one direction it works well, but projecting to objects on the "wrong" side of the text direction would result in backwards text.  I know I could create an offset plane that is always to the right of the object to project the text on to, but that seems to me to get messy as in the case of what I show below, there will be construction planes and sketches that lie inside of the object, which can cause a ton of issues when extruding that text to just the surface for embossing, etc.

 

Being able to flip the text would fix that without having to do all of the above, or exploding the text and mirroring it, and deleting the original text, etc..

 

text.PNG


Nick Kloski
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Message 4 of 65

innovatenate
Autodesk Support
Autodesk Support

Love those smiley faces! 

 

Check out this screencast. When you change the text box in one direction, the text will flip. However, when I do the same thing with another direction, the text does not. I think this may be a bug. I'm working to gain some clarification from the development team on the issue and will follow up as soon as I know something.

 

 

 

 

Thanks,

 

 




Nathan Chandler
Principal Specialist
Message 5 of 65

nkloski
Collaborator
Collaborator

Yep, thanks!  The flipping in one direction only does seem like a bug....and the fact that there is a "draggable box" at all with the text tool seems weird...are there any other tools in the Sketch environment that have this modality?  I didn't even know the box existed since I was not aware to look for it as a changeable object.

 

Nevertheless, just having a "flip vertical" and "flip horizontal" toggle would be ideal.  The way that you have showed it (even if the tool flipped by dragging in all directions) requires me to drag the box in two directions, and then reposition the text where I think it should go.  What if I want absolute accuracy for the start of the text?  It would be nice to select a point, and then have the text flow from that point without having to try and find where it should start by dragging boxes, etc.

 

Nick

 

(the smiley faces are approved CAD terms, as far as I know)


Nick Kloski
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Message 6 of 65

nkloski
Collaborator
Collaborator
Any clarification on this? I see it in my own drawings, and my clients are complaining about this as well. It pops up very VERY easily:

-open a blank design
-click create sketch
-choose vertical plane facing you
-sketch text
-text is upside down and can not be fixed unless you rotate to the other side of it

...that is all fine and good, but sometimes you need text to be on a plane that is offset the other direction for cutting purposes, or just to keep things sane, right?

I did not see a fix on this in the latest update, and since it hits people right when they first use the tool, it does not show well when people are trying to figure out the software's capabilities.

Nick Kloski
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Message 7 of 65

yqliu
Alumni
Alumni

Thanks for reporting the issue. The steps you described are very clear. I looked closely into the issue. The problem is because the sketch plane was not oriented properly. That is, in this case the y-axis of the sketch plane points towards the bottom side of the screen. So everything in the sketch plane is reversed in the y-direction, and the text just discloses the issue. Before we give a fix, Can you use Nathan's method as a workaround? Thanks for your patience.

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Message 8 of 65

nkloski
Collaborator
Collaborator

Thanks for responding!...yep I agree with Nathan, it is a bug......he did not really have a workaround, which is why I posted the followup question.


Nick Kloski
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Message 9 of 65

innovatenate
Autodesk Support
Autodesk Support

Sorry I missed the follow up question. 

 

Could you use the mirror command (from the Create menu (not the sketch menu))as a work around solution to achieve the desired geometry?

 

mirror.PNG

 

Thanks,

 

 




Nathan Chandler
Principal Specialist
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Message 10 of 65

nkloski
Collaborator
Collaborator
Yes, you could! But then you have bodies made from the sketches, then
sever the mirror, then move those orphaned bodies into place (as the mirror
offsets them)…..it is a mess.



I am teaching Fusion to customers, and since this happens the absolute
moment you use the Sketch à Text tool, it does not show well for potential
Fusion users to have to immediately do workarounds. I have just now told
them that they need to use Inkscape or Illustrator to create the letters,
and then import the SVG in….but that is not the best, since the tools
should work.



Thanks!



Nick

Nick Kloski
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Message 11 of 65

innovatenate
Autodesk Support
Autodesk Support

 

Nick,

 

Thanks for the update. I've let development know about this issue. If I get any updates on the status of this issue, I'll be sure to circle back here and let you know. 

 

Thanks,

 

 




Nathan Chandler
Principal Specialist
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Message 12 of 65

Anonymous
Not applicable

The "workaround" you suggest isn't working for me. I am also frustrated at the lack of flip vertical/horizontal options. That fix would be much more intuitive and would actually work compared to what Fusion 360 offers now. Any updates to report?

Message 13 of 65

ADSKDJW4
Alumni
Alumni

Let me check to see if I can get more information on this. I will post back here when I have an update.

Regards,

Don

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Message 14 of 65

nkloski
Collaborator
Collaborator
Any word on this? Thanks!

Nick Kloski
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Message 15 of 65

innovatenate
Autodesk Support
Autodesk Support

This incident is currently being investigated for a possible cause and resolution. No other updates are available at this time. 

 

Thank you for checking in! Let me know if you have any questions.

 

Best Regards,

 

 




Nathan Chandler
Principal Specialist
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Message 16 of 65

IbrahimAltiay
Enthusiast
Enthusiast

Hi all,

 

I've run into the same issue and made this observation (it can be used as a workaround in many situations); the test is mirrored on one or both axis only when drawing directly on one of the origin planes. However, when drawing on a face of a body, the text is rendered correctly.

 

Selecting a workplane, the text is mirrored.

1 origin workplane.png

2 text mirrored.png

 

Selecting a face on an object, the text is rendered correctly.

3 object face.png

4 text correct.png

 

 

Sorry for the image sizes, I couldn't crop them.

 

Cheers,

Ibrahim 

Message 17 of 65

fritzvi42
Observer
Observer
Has this been addressed without requiring a workaround?
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Message 18 of 65

innovatenate
Autodesk Support
Autodesk Support

 

The reports are still open, which means development is still working on this issue. 




Nathan Chandler
Principal Specialist
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Message 19 of 65

Anonymous
Not applicable

This is also causing me huge pain. Something so simple should really be triggered in the text dialog as a reflect or mirror option when creating the text in the first place.

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Message 20 of 65

rickL3JJC
Enthusiast
Enthusiast

I'm posting here to point out a workaround, first suggested by Ibrahim (@IbrahimAltiay) in this thread (which I missed) and further clarified by Mark (@HughesTooling) when I whined about it.

 

- Create a sketch plane oriented correctly for the text you need.

- Add a rectangle and extrude a cube from that sketch plane as a separate body.

- Create a sketch plane from a face of the cube and add text.

- If the text isn't oriented correctly, try using the opposite face of the cube.

- Delete the cube body.

 

Rick

 

XOAB