You can select a material from the appearances that has translucency and add your own texture (image) of veneer - the combination of translucency properties, the texture (image) and possibly if you'd like to go far adding a bump map to give it a 3D surface behavior together might get you closer to where you think you should be! 🙂
I will say that I am not sure how translucency works together with relief pattern/bump map - the bump map should create an added surface texture/ depth but I don't know if it will create variation in translucency of light 🙂
here is how I take a regular glossy paint from the appearance panel, apply it to the "veneered" layer or object and then right click on the material from the panel on the top click edit and it will open a modal window with all the optional properties 🙂 you can replace the color of the paint with an image - which is your texture but for relief pattern you'd have to either make one yourself or get a packaged texture (a folder with all the image ingredients - file for image texture, and file for matching relief pattern)
here is how to edit the properties in Fusion 360:


