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Extremely slow performance when filleting or lofting
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Hey Fusion team. I love the software, but even on the latest hardware it seems to lag incredibly and crash often when performing simple fillets and lofts. This would be understandable if my geometry was more complex, but often even the simplest of commands seem to cause crashes.
Could part of this have to do with running Fusion 360 on the latest Windows 10 update?
Is there anything I can do to optimize performance or is this just a general stability problem that will improve over time with new Fusion updates?