Circular Pattern of Features

Circular Pattern of Features

wmhazzard
Advisor Advisor
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Circular Pattern of Features

wmhazzard
Advisor
Advisor

I was playing around with this model from Fusion 360 School, 

https://www.youtube.com/watch?v=SVs9LbyM2i0

So I did a circular pattern of features of two extrudes and the single body which was named body 2 changed to body 3 after the pattern was applied. It seems like a bug to me, the body should have stayed body 2. 

 

Also, when you move the timeline back before extrude 2, body 2 is above body 1 in the Browser. When you move back before extrude 1 and then forward again, body 1 then comes before body 2. 

 

I have noticed the second annoyance for a long time now, bodies in the wrong order in the Browser but this is the first time that I can document it.  

 

Screenshot 2022-06-13 142148.jpg

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jeff_strater
Community Manager
Community Manager

this does seem like a bug to me.  I will log it as such.  The other methods (Optimized, Identical) fail in worse ways.  I suspect it has to do with the merged face at the top, but that is just a wild guess.

 

[edit] I created bug FUS-106654 for this issue.  Thank you for reporting it and for sharing the model.


Jeff Strater
Engineering Director