Morph Strategy direction control issue
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I'm constantly running into an issue when i use the morph strategy on a lot of parts we machine. I'm machining them on a 5 axis machine, so i'm able to tilt the part any way i want in order to cut with the side of the tool vs. the tip. The issue is, the software always generate the toolpath from the highest z point to the lowest z point. No matter what direction i choose for the drive contours, and whether i do both way machining or one way machining, it always starts at the top and works down. The toolpath gives me the look i want, but the surface finish is horrible due to it driving the tip of the tool into the part and re-cutting the chips and causing chip welding. If i could cut from the bottom up, the surface finish would be 100 times nicer due to it having room to evacuate the chip. I need some form of option to cut bottom up like other tool paths have.
Or...is there a way in the post processor to reverse the toolpath since it is all just a series of linear movements anyway? I need some serious help with this to make these parts look better.
I've attached a screenshot of what i am talking about.
Thanks,
Jason
