fusion 360 CAM pattern

fusion 360 CAM pattern

Anonymous
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Message 1 of 10

fusion 360 CAM pattern

Anonymous
Not applicable

I would like to get help in toolpath pattern as the next images without making copies of a body

 

a.pnga1.png 

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Replies (9)
Message 2 of 10

engineguy
Mentor
Mentor

@Anonymous 

 

Do you mean like this image?Pattern Example.JPG

If so then open the attached Fusion file and try it, usually you only need to Right Click on an operation and then choose the "Add to new pattern" option and the dialog area shown above will open and you just make your selections as I have shown and that should work for you 🙂

 

Regards

Rob

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Message 3 of 10

Anonymous
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No not exactly. This is liner pattern.

 

I am trying to do to movement for the tool path. 1st liner and 2nd rotate around z axis. Without the need to regenerate toolpath by duplicating the body and moving it then CAM it. 

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Message 4 of 10

engineguy
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Mentor

@Anonymous 

If you want to do both then just right click your original operation (Not the Pattern) and from the list select "Duplicate" and you will get a new exact copy of your operation, then you can simply do an "Add New Pattern" just as the first time but this time you can make it a Circular pattern.

 

You can add a new pattern to the first one but what will happen is you will then get a circular pattern of your first Linear pattern, that may be what you are looking to do, I am not 100% sure 🙂

 

Regards

Rob

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Message 5 of 10

Anonymous
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You are showing two bodies of identical shape but one is mirrored image of the other, that is not a pattern by definition, therefore you cannot create tool path pattern of one body and apply it to mirrored body.

 

Pattern means bodies, features or tool paths have something in common, like orientation, and shape.

You can create circular pattern around given axis or linear pattern on either side of original but you cannot mirror resulting copies at the same time.

 

If you want to machine both bodies of opposite orientation at the same time, just pick geometry of both bodies when creating tool path or program them separately.

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Message 6 of 10

Anonymous
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thank you all for you responses

 

I was wondering if it is possible because I need to reduce time for toolpath generating. 

 

This is same of what I need to do but I was looking to do the toolpath once and pattern the rest. 

Untitled.png

I will keep experimenting until I figure out a way.

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Message 7 of 10

Anonymous
Not applicable

If you machine two bodies of opposite orientation at the same time, you can then create linear pattern of that tool path and duplicate it infinite number of times as pattern.

The advantage would be that you can fit a lot of parts within given stock and not waste stock between two bodies of same orientation.

 

Aside from topic of pattern, it looks as your model needs to be turned instead, I don't see how you can do the other half by milling, I must be missing something here.

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Message 8 of 10

daniel_lyall
Mentor
Mentor

@Anonymous  Can you post your model it will make it easier for people to help you, To do this Go to File -> Export and save as a .F3D Archive File and attach it to your next post, if you can not post the file you can PM it to me or say in your next post you can not post the file and one of the Guys that do NDA work will help.


Win10 pro | 16 GB ram | 4 GB graphics Quadro K2200 | Intel(R) 8Xeon(R) CPU E5-1620 v3 @ 3.50GHz 3.50 GHz

Daniel Lyall
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Message 9 of 10

Luke.Hicks430
Contributor
Contributor

Try nesting cam patterns. Put the original tool inside a circular pattern with an offset axis. Then put that pattern inside a linear pattern to duplicate it along a line. Take a look at my pattern hierarchy below:

nestedPatterns.JPG

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Message 10 of 10

QCCDesign
Community Visitor
Community Visitor

The correct answer here is component pattern.  Select your operations and choose Add to New Pattern.  For Pattern type, choose component pattern, the select your component.  360 should then find any duplicate components and apply your operations. 

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