Meander handling is borked!
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I had to route a Gigabit connector, that's 4 x 2-differential wires.
The differential routing wasn't too bad.
Wanted to take stupid ways, as usual with Fusion, but I got them down pretty good.
I then had to meander the longest pair a bit, and then match the other pairs to the same length.
Oh sweet Juices.
What a mess!
Sometimes it wouldn't even meander at all, then sometimes meandered all over the place and over other tracks.
I then found out that you HAVE to set it to "Ignore violators" to get anything useful out of it. Thank you for telling me!
Still it was horrible, the space for the shortest pair was a bit tight, and it was almost impossible to get it to do a meander that worked.
This definitely needs a LOT more work.
Also, another problem while routing in "Push violators" mode, is that sometimes, you might move a track a bit fast, and it will get "stuck" in a weird place, and there's no way you can get it out.
You have to switch to "Ignore violators", move it out, then switch back to "Push violators".
The routing "helpers" are sometimes causing more trouble that it is helping.
Oh, and I read about and tried some Quick Route options.
Haha, what a joke.
Back to the drawing board, Autodesk.
