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Working with high poly mesh
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What's the best way for following task?
#1 Thicken the mesh
#2 then model the cutouts and do some volume operation (windows, lights etc.).
I don't worry about #2. But with #1... At the moment it's got 340000 vertices and 670000 faces. When I reduce the amount of vertices then I loose details.
I don't need to alter the shape of the model.
Thanks for your help
Kurt