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while creating a Face flips Normal at one Line
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Hello everyone,
so this is my last hope to get my problem solved. I need to split a solid with a face. So i made a 3D sketch outlining the face (pic 1), but it seems like at one line of the outline the normal of the face gets flipped (pic 2/3). I already tryed to redo everything and create a face next to the critical point. Neither of those options work.
Thanks for your reply in advance.
Sammy