Using the measuring tool with meshes - it selects points BEHIND where I am clicking

Using the measuring tool with meshes - it selects points BEHIND where I am clicking

graham_S_allen
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Using the measuring tool with meshes - it selects points BEHIND where I am clicking

graham_S_allen
Contributor
Contributor

If you look at the below image it is a ball and socket joint. I am trying to measure the distance of the ball to the socket (the tolerence) to get a nice snug fit. As you can see, when I used the tool it picked a point which was was behind the right side point (when the view was aligned), then when I rotated my view I got the view you see above. I cannot change the mesh, I bought it online and it's been imported so I have to make do with this limitation.

 

graham_S_allen_0-1735948003169.png

 

I have found this happens a lot with imported meshes as there are so many points on the model and it doesn't seem to be smart about how it selects them - it just picks whatever point is closest to the cursor even if that point is far off in the distance.

 

Important: the image you see above is from using the cross section analysis tool. Is there anyway to tell Fusion to show a "slice" (from both sides) of that cross section rather than it being sliced and showing the whole back end of the 3d model?

 

Here is what I tried whilst using the cross section tool:

  • Keep it as a mesh - it still selects points behind.
  • Convert to solid - same issue
  • view in Wireframe and other views to try to select the exact points - same issue

I would have thought that when using a section analsis tool, that Fusion would be smart enough to know that when measuring, you only want to select points in that plane. Surely you can do this??

 

thanks,

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laughingcreek
Mentor
Mentor

if the measurement aligns with one of the ordinate planes use one of these-

laughingcreek_0-1735951875076.png

 

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graham_S_allen
Contributor
Contributor

Thank you. I found that afterwards and it does work as you say. Luckily for me the object does. But what happens if I have an object that doesn't, do you know any other way I might achieve this when the object does not line up with the plane?

 

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