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Converting a mesh to body looks ugly in wireframe
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I have an imported mesh from a 3rd party website. I've noticed that everytime I convert (any) mesh to a solid body, it seems to make the edges and vertexes more dense or marks them in a darker colour which makes it difficult for me to see edges inside and behind (for when I need to align things). Can anyone tell me how I can get the solid body to have the same look as the mesh?
The look of the mesh is also how solids look when they are in their own component and you don't have it selected; it's like Fusion has to types of wireframe views, and one of them is better than the other.