Your browser shows something similar to what I am asking about. It seems that your solution is to put the fasteners in a component containing them. I have some questions about that, but first:
I am working on a design that was given to me. It is not organized very well and only a few components/assemblies are hierarchical. At the root level there are at least four dozen fasteners spread around and finding the actual components that are a significant part of the design is hard. Hiding and showing is also very hard.
I think there are really what I would consider a component, which according to the definition of a component has an origin and design details, which included a timeline, and what I tend to call parts. Parts are just things like fasteners, where the design is not included, or instances of a component where the design does not need to be repeated. I don't see a point to showing "parts" in the browser.
Back to your example.
I am a novice with Fusion 360 and most of my previous work has been with my own designs that don't have over 50 components. I am trying to both understand the design given to me, and learn how to create a large design in an efficient way using assemblies and sub-assemblies to all showing and hiding in useful ways. I would appreciate links to any references that might be useful to me.
Regarding your grouping all fasteners into a "component", are those components inside allowed to be used as components in a different assembly? From a conceptual perspective, nesting individual fasteners in an assembly doesn't really make sense to me, as your Fasteners assembly is not really an assembly, or a component, but rather just a convenient grouping.
Do real designs use component/assemblies for grouping convenience when those items are not really going to be assembled as part of the design?
I am sure the design that I am trying to use is causing much of my confusion as I am trying to view the parts I need to see in order to both 3D print parts and to understand how to construct the final assembled design in the physical world.
thanks for your help.