Using Fusion 360 for design and Blender for physics?

Using Fusion 360 for design and Blender for physics?

domasannevanwijk
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Using Fusion 360 for design and Blender for physics?

domasannevanwijk
Participant
Participant

Hey everyone,

 

I’m relatively new to Fusion 360 and I discovered that I want to apply some basic physics to my mechanic assemblies, like gravity and wind force and so one.. I think fusion 360 is laking these kind of futures if u compare them for example with the Physics options in Blender.

 

So I just want to check if a workflow I have in mind will work at all…

 

I would like to design mechanical assemblies with all kinds of joints in fusion 360 and export these to Blender (or other program) to apply some basic physics to it.

 

My question:

 

>Is this possible?

 

>Will the joints still work?

 

>In witch file formate should I export?

 

>Is Blender the best program for physics or would u recommend other programs like SimPHY?

 

 

Many thanks in advance!!

 

 

@cekuhnen @flyF6JJ3

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Message 2 of 5

TheCADWhisperer
Consultant
Consultant

I use Autodesk Inventor Professional for both Design and Physical Dynamic Simulation.

You could design your mechanism in Fusion and Export to Inventor - but Inventor is a mature application with a full feature set of design tools. In addition to a full feature set of design tools - Inventor Professional Dynamic Simulation also includes numerous full featured Joints that permit forces, friction and input/output graphing of numerous parameters.

Autodesk Inventor Professional - Dynamic SimulationAutodesk Inventor Professional - Dynamic Simulation

 

https://www.youtube.com/playlist?list=PLp5izJt_zvN08mpY4UcYrzJV2N6QOLAIR

https://www.youtube.com/playlist?list=PLp5izJt_zvN0GnwEUFR1zE06nQvDAWxz2

 

Other resources:

(723) thang010146 - YouTube

Wasim Younis book on Amazon

 

I must caution that Inventor is a professional program and deserves (requires?) a professional level of preparation.  And within Inventor the Dynamic Simulation Environment is particularly challenging to learn.  If you are looking for an Easy Button tool - keep looking...

 

Students (and schools) can get Autodesk Inventor Professional for free for the purpose of learning.

 

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domasannevanwijk
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Participant
thank you so much for your answer, I will look in to it!!
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TrippyLighting
Consultant
Consultant

@domasannevanwijk wrote:

 

 

>Is this possible?

 


Yes, bit whether it is advisable is another question. Physics in Blender or SifdeFX Houdini are not designed to provide feedback to engineers to make technical decisions, albeit, with a good bit of experience that might be possible.

 


@domasannevanwijk wrote:

 

>Will the joints still work?

 


 Nope!

 


@domasannevanwijk wrote:

 

>In witch file formate should I export?

 

 


.fbx. This will export an entire assembly with all components. However, it converts BRep into triangulated meshes with no control over the resolution.

 


@domasannevanwijk wrote:

 

>Is Blender the best program for physics or would u recommend other programs like SimPHY?

 


I think to get simulation results for more accurate engineering feedback Autodesk Inventor is a better solution. 

 


EESignature

Message 5 of 5

domasannevanwijk
Participant
Participant
Thanks for your clear response!
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